Linked by Eugenia Loli-Queru on Sun 5th Mar 2006 01:54 UTC, submitted by Dylan
Windows This is release 0.9.9 of Wine, a free implementation of Windows on UNIX. New features include better web browser support, recursive directory change notifications, debugger improvements, and lots of other bug fixes and under-the-hood improvements.
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Too bad
by kaiwai on Sun 5th Mar 2006 02:32 UTC
kaiwai
Member since:
2005-07-06

Too bad they don't accept the patches maintained by Blastwave, as to allow it to compile, out of the box, on Solaris ;)

progress and regression
by MamiyaOtaru on Sun 5th Mar 2006 02:36 UTC
MamiyaOtaru
Member since:
2005-11-11

2005 07 is the last release I can get to run WinMX. WinMX is an old app, and not mission critical for anyone, but it's symptomatic of the sisyphean task the Wine devs face. It makes me leery of trusting Wine with important apps and yet at the same time I feel like standing up and cheering the devs.

Maybe this will be the release that works with WinMX again (without any magic required). There's always that hope driving my upgrade cycles ;)

RE: progress and regression
by Dark_Knight on Sun 5th Mar 2006 03:02 UTC in reply to "progress and regression"
Dark_Knight Member since:
2005-07-10

Re: "2005 07 is the last release I can get to run WinMX. WinMX is an old app, and not mission critical for anyone, but it's symptomatic of the sisyphean task the Wine devs face. It makes me leery of trusting Wine with important apps and yet at the same time I feel like standing up and cheering the devs."

Except in the case of P2P software there are alternatives such as Azureus, KTorrent, LimeWire, etc. I would rather Wine developers focus their resources and time on applications such as Premiere Pro 2.0 and ZBrush 2.0 where there is no Linux port offered by the developer.

Edited 2006-03-05 03:08

RE[2]: progress and regression
by JLF65 on Sun 5th Mar 2006 03:30 UTC in reply to "RE: progress and regression"
JLF65 Member since:
2005-07-06

Also, sometimes the break is elsewhere. For example, WinRAR quit working with WINE due to increased checking in X11. WinRAR tries to open an offscreen bitmap to hold toolbar icons; it tries to make it huge in case the person (idiot) adds an insane number of icons to the toolbar, so it asks for a bitmap just under 33000 pixels wide. X11 only allows bitmaps to be 32767 wide since all coordinates in X11 are a 16bit word.

Now under old versions of X11, it never checked if the bitmap asked for was too large - it simply made it. New versions check the boundaries and fail if they are greater than 32767. So now when WinRAR tries allocate its bitmap, it fails causing WinRAR to fail where it used to work.

The WINE folks and the XOrg folks have been arguing over who needs to fix what. The XOrg folks think that the WINE folks should make some kind of work-around for huge bitmaps, and the WINE folks think the XOrg folks should allow bitmaps to be created at any size.

RE[3]: progress and regression
by mmebane on Sun 5th Mar 2006 03:51 UTC in reply to "RE[2]: progress and regression"
mmebane Member since:
2005-07-06

I've been following wine-devel for a while, and I think the consensus is that it is Wine's fault. Last I remember reading about it was a couple of months ago, and I don't think the fix ever went in. ;)

RE[4]: progress and regression
by Nathan O. on Sun 5th Mar 2006 04:25 UTC in reply to "RE[3]: progress and regression"
Nathan O. Member since:
2005-08-11

Sounds to me like it's WinRAR's fault, but WINE's problem. What happens if I try to make a bitmap 99*10^99999x99*10^99999?

RE[5]: progress and regression
by luzr on Sun 5th Mar 2006 06:41 UTC in reply to "RE[4]: progress and regression"
luzr Member since:
2005-11-20

Sounds to me like it's WinRAR's fault, but WINE's problem. What happens if I try to make a bitmap 99*10^99999x99*10^99999?

It will fail on win32 as well - out of memory.

RE[4]: progress and regression
by mmebane on Mon 6th Mar 2006 18:50 UTC in reply to "RE[3]: progress and regression"
mmebane Member since:
2005-07-06

Here's the bug:

http://bugs.winehq.org/show_bug.cgi?id=3573

Here's the link to the last email about the patch:

http://www.winehq.org/pipermail/wine-devel/2005-November/042893.htm...

From the thread:

"This patch is a rewrite of the imagelist handling to not use a Nx1 grid, but a NxM grid with M definable in the source (currently 4)."

"What Wine saves to stream is not binary compatible with windows. To make it compatible it has to be 4xN bitmap."

Someone asked about the status of this back in February, but got no reply.

RE[3]: progress and regression
by bakanekov3 on Sun 5th Mar 2006 10:40 UTC in reply to "RE[2]: progress and regression"
bakanekov3 Member since:
2005-07-06

It's most definitely WINE's problem, that's the compatibility layer, not X11. 16bitness may be a limitation of X11, but it's not XOrg's duty to make it behave like GDI just because WINE wants them to do so; that's WINE's problem to solve.

v Will I live long enough to see 1.0?
by stephanem on Sun 5th Mar 2006 02:49 UTC
patrick_ Member since:
2006-03-02

Wine still has a lot of work. And, obviously, you're not a programmer. ;)

This is old news... like 2 days old! I didn't post it here because I thought someone else would, earlier.

Still needs work... but getting better.

Good news for me.
by abhaysahai on Sun 5th Mar 2006 03:41 UTC
abhaysahai
Member since:
2005-10-20

I am already using wine for
1) Running Windows version of firefox, for some windows specific sites like hsbc.co.in and www.raaga.com.
2) Lotus Notes 6.5
3) Company specific financial software.
4) Diablo II LOD

I do not use Cadega, but still am able to run all my required programs.
With wine 0.99 I hope to run Quake 3 more smoothly ( right now it si gittery) and thank wine for making it possible.

RE: Good news for me.
by m_abs on Sun 5th Mar 2006 04:06 UTC in reply to "Good news for me."
m_abs Member since:
2005-07-06

Isn't Quake 3 available native for linux? Though I don't have it my self, it's in Gentoo's portage.

RE[2]: Good news for me.
by SlackerJack on Sun 5th Mar 2006 04:17 UTC in reply to "RE: Good news for me."
SlackerJack Member since:
2005-11-12

Yes it is and I have the native linux version of Quake3 on cd. I believe you need pak files from the cd to play it native like that though.

RE[3]: Good news for me.
by Get a Life on Sun 5th Mar 2006 14:52 UTC in reply to "RE[2]: Good news for me."
Get a Life Member since:
2006-01-01

The pk3 files are interchangeable between Windows and Linux. That was really quite helpful when id went the stubborn route and sold Quake 3 Linux separately in retail, because retailers would drop the cost of the Linux version to $5-10 while the Windows version remained at a much higher price-point.

RE[2]: Good news for me.
by cutterjohn on Sun 5th Mar 2006 15:27 UTC in reply to "RE: Good news for me."
cutterjohn Member since:
2006-01-28

Quake3 is available for linux, and even if it wasn't now, the Quake3 source has been GPLed and released since summer. (Of course you'd have to provide your own map paks from say your windows Q3 cd or the demo...)

RE: Good news for me.
by asabil on Sun 5th Mar 2006 10:09 UTC in reply to "Good news for me."
asabil Member since:
2006-03-03

Quake 3 has already a native linux version

RE[2]: Good news for me.
by JLF65 on Sun 5th Mar 2006 17:10 UTC in reply to "RE: Good news for me."
JLF65 Member since:
2005-07-06

Quake 3 has already a native linux version

Yes, but some Q3 derivatives like American McGee's Alice aren't available. I play it via WINE in Fedora Core.

Palm eBook Reader works!
by HagerR15 on Sun 5th Mar 2006 04:08 UTC
HagerR15
Member since:
2005-07-25

This is one of those programs that can't be replaced with an OSS version since you need to be able to unlock the books you buy. Installed flawlessly and runs as is. Perfect.

Win32 Port?
by captain numerica on Sun 5th Mar 2006 06:32 UTC
captain numerica
Member since:
2006-03-05

Gee, I wish there was a Win32 port of this!

RE: Win32 Port?
by Jarsto on Sun 5th Mar 2006 07:04 UTC in reply to "Win32 Port?"
Jarsto Member since:
2005-10-06

While I'm not exactly sure why it seems there is a Windows version of Wine. It's currently at 0.9.8 but it's bound to be updated to 0.9.9
You can find it here:
http://sourceforge.net/project/showfiles.php?group_id=6241&package_...

RE[2]: Win32 Port?
by nimble on Sun 5th Mar 2006 07:35 UTC in reply to "RE: Win32 Port?"
nimble Member since:
2005-07-06

That made me curious, so I had a look at the Wine FAQ:

"Part of the rationale for these projects is to find out areas where Wine portability is lacking. This is especially true of the ReactOS project which is a reimplementation of the Windows kernel and should thus be able to reuse most of Wine dlls.

Another reason for pursuing these projects is to be able to replace a single Windows dll with its Wine counterpart. Besides being a good test for the Wine dll, this lets us detect cases where we made incorrect assumptions about how the dlls interact.
"

So it's mainly for helping with Wine development, but there could be actual use cases as well.

With Wine you could install and try a program as a limited user, and without having to touch C:Program Files or the registry. You can even have multiple fake Windows installations. Wine incurs less overhead than a full virtual machine, and it doesn't require additional licenses.

And some programs might actually run faster on Wine, because Wine libraries might be implemented better than the originals.

RE[2]: Win32 Port?
by markbrophy on Mon 6th Mar 2006 17:51 UTC in reply to "RE: Win32 Port?"
markbrophy Member since:
2005-07-18

Also, wine can run Windows XP apps that Windows 95 is unable to run (for various reasons). I can't tell if wine runs on older versions of Windows or not, but if it did, it would make this extremely useful!

-Mark

RE[3]: Win32 Port?
by xtaski on Mon 6th Mar 2006 23:34 UTC in reply to "RE[2]: Win32 Port?"
xtaski Member since:
2006-02-09

Interesting line of thought... Wine could revitalize old, broken Win apps for Windows...

Holes with-in FOSS, it's your code.
by proforma on Mon 6th Mar 2006 05:35 UTC
proforma
Member since:
2005-08-27

>It's most definitely WINE's problem, that's the
>compatibility layer, not X11. 16bitness may be a
>limitation of X11, but it's not XOrg's duty to make
>it behave like GDI just because WINE wants them to
>do so; that's WINE's problem to solve.

This is why when you have dependencies like this and software changes the FOSS model sometimes doesn't work as well.

When we were having problems with content from an Apache web site they already had modified the code instead of using it out of the box and we had problems with their servers. They actually admited this to us and that is how we found out they changed the code. We had to find a different solution from someone else using a video streaming server solution as their servers worked.

v Why, Why Why???
by rakamaka on Mon 6th Mar 2006 13:26 UTC