Linked by Thom Holwerda on Wed 22nd Mar 2006 21:53 UTC, submitted by masterjack
OSNews, Generic OSes The C64 group 'Singular' has released 'Singular Browser' - a graphical web browser with CSS support for the C64. It's still in the early beta stages, but looks quite impressive for a computer launched in 1982.
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Isn't it ironic...
by tristan on Wed 22nd Mar 2006 22:19 UTC
tristan
Member since:
2006-02-01

Isn't it ironic that this story is featured just a couple of items up from a piece talking about how programmers can only come up with bloatware these days?

Reply Score: 5

RE: Isn't it ironic...
by dylansmrjones on Wed 22nd Mar 2006 22:26 UTC in reply to "Isn't it ironic..."
dylansmrjones Member since:
2005-10-02

It's very ironic ;)

Reply Score: 1

RE
by Kroc on Wed 22nd Mar 2006 22:21 UTC
Kroc
Member since:
2005-11-10

Remember, this is a 1 MHz computer with 64Kb (yes Kilobyte) of RAM. The extent that people push the C64 hardware is sickening. From web/VNC servers to Wolfenstein to web browsers, the C64 has attempted pretty much everything at some point. It even had a Mac like OS that was the second most widely used OS in the 80's (just below Mac OS) http://www.guidebookgallery.org/screenshots/geosc64

Reply Score: 2

RE
by dylansmrjones on Wed 22nd Mar 2006 22:25 UTC in reply to "RE"
dylansmrjones Member since:
2005-10-02

It's still a nice computer ;)

I liked the Amstrad 664 better, but the C64 was nice as well. Awesome sprite function ;)

Reply Score: 1

RE
by Ronald Vos on Wed 22nd Mar 2006 23:31 UTC in reply to "RE"
Ronald Vos Member since:
2005-07-06

From web/VNC servers to Wolfenstein to web browsers.

Ehh...Wolfenstein?!? I know Contiki with it's built-in webserver, VNC-server, telnet and native webbrowser...but Wolfenstein? You got a link for that? I'm kinda doubting the Wolfenstein part.

Reply Score: 1

RE
by JLF65 on Thu 23rd Mar 2006 00:25 UTC in reply to "RE"
JLF65 Member since:
2005-07-06

Castle Wolfenstein and Return to Castle Wolfenstein were released on both the C64 and Atari 8bit lines. These were 2D adventure games that inspired Wolfenstein 3D. I have yet to see a version of Wolfenstein 3D on any of the old 8bit systems.

Reply Score: 1

RE
by dylansmrjones on Thu 23rd Mar 2006 01:03 UTC in reply to "RE"
dylansmrjones Member since:
2005-10-02

There are such versions, however in terrible quality.

Reply Score: 1

RE wolf3d
by viton on Thu 23rd Mar 2006 10:48 UTC in reply to "RE"
viton Member since:
2005-08-09

There was a speccy version with dithered pixels of 4x4 size. Playable game, not a demo.

Reply Score: 1

RE
by Kroc on Thu 23rd Mar 2006 00:30 UTC in reply to "RE"
Kroc Member since:
2005-11-10

It was run as part of a demo in 1995, http://www.c64.ch/demos/realdetail.php?id=33

Reply Score: 1

RE
by AmigaRobbo on Thu 23rd Mar 2006 11:17 UTC in reply to "RE"
AmigaRobbo Member since:
2005-11-15

I had GeoOS, terrible to use with a joystick, Mice were so expensive then! Or maybe it was because I was still at school and skint? Just looking at that link, and it dosn't look half bad really. Well for the time anyway!

Wasn't the Atari OS, called cough, cough, TOS based on Geos?

Reply Score: 1

Woo!!
by SimpleMachine on Wed 22nd Mar 2006 22:28 UTC
SimpleMachine
Member since:
2005-07-07

hell yeah!!. That rocks! I've got to get my C128 on the net soon.

Reply Score: 1

How Come?
by drsmoothy on Wed 22nd Mar 2006 22:36 UTC
drsmoothy
Member since:
2005-07-06

How come they can support a standard like css properly on a 1982 machine, but Microsoft can't get IE to properly support it in 2006 on modern hardware?!??!

Reply Score: 5

RE: How Come?
by Thom_Holwerda on Wed 22nd Mar 2006 22:56 UTC in reply to "How Come?"
Thom_Holwerda Member since:
2005-06-29

How come they can support a standard like css properly on a 1982 machine, but Microsoft can't get IE to properly support it in 2006 on modern hardware?!??!

Heck, not even Firefox has complete CSS/CSS2 support.

Reply Score: 5

RE[2]: How Come?
by dylansmrjones on Wed 22nd Mar 2006 23:03 UTC in reply to "RE: How Come?"
dylansmrjones Member since:
2005-10-02

No, but the parts it supports is supported pretty much correct.

The parts IE supports is supported wrongly. There's a catch here remember ;)

. o O ( Hmm... I wonder if there's a browser for GeOS for the C64 )

Reply Score: 1

RE[3]: How Come?
by Mehigh on Wed 22nd Mar 2006 23:57 UTC in reply to "RE[2]: How Come?"
Mehigh Member since:
2005-07-10

Yes it is. It's called The Wave and it can be used with Wheels OS (Geos upgrade made by Maurice Randall)

Reply Score: 2

RE[4]: How Come?
by Ronald Vos on Thu 23rd Mar 2006 13:13 UTC in reply to "RE[3]: How Come?"
Ronald Vos Member since:
2005-07-06

Yes it is. It's called The Wave and it can be used with Wheels OS (Geos upgrade made by Maurice Randall)

Yes..but it requires a 'SuperCPU' and 4 MB of RAM, so it's not quite the same.. :|
http://cmdrkey.com/cbm/wave/wave.html

Reply Score: 1

RE[5]: How Come?
by Mehigh on Thu 23rd Mar 2006 16:37 UTC in reply to "RE[4]: How Come?"
Mehigh Member since:
2005-07-10

Wings OS is the most impressive http://wings.webhop.org/

Reply Score: 1

mmm...
by joelito_pr on Thu 23rd Mar 2006 03:25 UTC
joelito_pr
Member since:
2005-07-07

I wonder if it will ever pass the acid2 to test or an equivalent for text mode browsers

Reply Score: 1

Really pushing it
by eivind on Thu 23rd Mar 2006 03:51 UTC
eivind
Member since:
2005-11-09

I think this is a fantastic example. Just imagine the potential of a modern computer, if it is pushed to the same extent as this.

Reply Score: 2

RE: Really pushing it
by diskinetic on Thu 23rd Mar 2006 06:01 UTC in reply to "Really pushing it"
diskinetic Member since:
2005-12-09

Yeah, if and only if... it'd be awesome.

However, I honestly don't think that to be truly possible. As nice as it is to "optimize" a modern PC, the reality is far more complicated, to my reckoning. PCs (to lump a term) are constantly being asked to do increasingly complex, simultaneous activities. Right now, mine is checking the weather, fielding IMs, ripping down an old Doobie Brothers' CD, playing "Bullet the Blue Sky" in Rhythmbox, and allowing me to post here, and I'm fairly sure I'm laughingly short of occupying my computer as much as many of the readers here are. Yet, the complexity and simultaneity is an arduous act in itself. Push one activity too far, and another suffers. Loose up a bunch of capacity, someone will just pile something else in there. Now, if the discipline exists to "single-task" as much as possible, due to hard limits, then optimization becomes a dominant theme, and you have these stories of the "little 'puter that could". Bravos all around, I'm sure. But hey, it's 2006, not 1986. I mean, I miss the fun, cheap functionality of my old C64, but would I trade my Lappy 486 in for it? Not on your best biscuits, Martha.

Reply Score: 2

RE: Really pushing it
by timosa on Thu 23rd Mar 2006 06:20 UTC in reply to "Really pushing it"
timosa Member since:
2005-07-06

I think it very much depends on what kind of hardware the developers have. If they are forced to use very low resources in development then the resulting software will be lightweight. I suppose most of time of the C64 browser development was used in meditating efficient algorithms, finding heuristics and optimizing existing code.

Reply Score: 1

C64 Network Adaptor?
by Dano on Thu 23rd Mar 2006 05:47 UTC
Dano
Member since:
2006-01-22

How can you connect a C64 to the net? What kind of network adaptor is there?

Dano.

Reply Score: 1

RE: C64 Network Adaptor?
by archiesteel on Thu 23rd Mar 2006 06:00 UTC in reply to "C64 Network Adaptor?"
archiesteel Member since:
2005-07-02

It's called a modem...

Which reminds me, I still have a Vic20 in a closet, still in its original box, with 300 Baud modem (smokin')

300 Baud...now that's speed...only 2000x slower than my cable connection!

Reply Score: 3

RE[2]: C64 Network Adaptor?
by diskinetic on Thu 23rd Mar 2006 06:05 UTC in reply to "RE: C64 Network Adaptor?"
diskinetic Member since:
2005-12-09

I remember the modem on my C64, it was an ALL-METAL external box the size of a ham sandwich. 300 blazing baud of raw power. Watching all that rich, colrful text SCROLL BY was truly a marvel, eh? Of course, I never had a VIC, but I'm sure similar performance was possible.

Reply Score: 1

RE[3]: C64 Network Adaptor?
by archiesteel on Thu 23rd Mar 2006 17:37 UTC in reply to "RE[2]: C64 Network Adaptor?"
archiesteel Member since:
2005-07-02

I've actually been wondering if I couldn't set up my Vic as a Unix terminal, just for fun. I'm sure it's been done before, though...

Reply Score: 1

RE: C64 Network Adaptor?
by Mehigh on Thu 23rd Mar 2006 09:22 UTC in reply to "C64 Network Adaptor?"
Mehigh Member since:
2005-07-10

The final ethernet - http://www.dunkels.com/adam/tfe/

Reply Score: 2

RE: Wolfenstein
by Appaiz on Fri 24th Mar 2006 11:23 UTC
Appaiz
Member since:
2006-03-24

Ehh...Wolfenstein?!? I know Contiki with it's built-in webserver, VNC-server, telnet and native webbrowser...but Wolfenstein? You got a link for that? I'm kinda doubting the Wolfenstein part.

Perff of No Name made a playable wolfenstein clone called "mood". It's only in preview state at the moment, however. http://noname.c64.org/csdb/release/?id=3339

The graphics is made out of 8x4 non-dithered blocks, so it's not the prettiest wolfenstein-clone ever made on the c64, but it's playable - it's got monsters, weapons, powerups and everything. A number of other doom-clones has been made in demos on the c64 using 4x4 block graphics, and some with even smaller pixels.

So wolfenstein-clones _have_ been done on the C64. The first attempt was in 1994 and the first 'proper' wolfenstein-clones were released in december 1995.

Reply Score: 1