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Yes, the trouble with game production is that the greatest graphics engine in the world won't do squat without vast amounts of high quality artwork to back it up. The open source world doesn't have the infrastructure for such work. Lots of coders, few artists.
The only solution is to use more imaginative game designs which don't rely on this level of investment. 3D should probably be avoided altogether unless you're procedurally generating all your textures, models and animations.
I can understand if they don't have a ton of artists to make it ultra pretty. However.............
Why do they only have DM and CTF and that's basically it. Thinking about the public created mods I've seen for games like Battlefield 1942/vietnam I don't understand the lack of creativity in these opensource games.
Give me vehicles (air and [under]ground), 32 players/bots, persistant servers, portals between servers, destructible environments, coop, points for holding territory (like Battlefield games), mutant (like some aliens v predator or L4Dead), grappling hooks, portal guns, gravity guns, lasso's, night vision, class based fighting like (half life) Team Fortress, Escort the VIP scenario, earn $ for upgrades like Renegade or have unlocks, Tanks v.s. Wizards etc. All with bot/AI support. Those are all coding challenges, not art challenges.
I tried Blood Frontier just to find out that it isn't playable at all on my computer.
I'm quite surprised because my computer isn't that old! ;-)
On my P4 3GHz with 1.5Go RAM and a discrete nVidia card, and it ran... Not playable at all. I had about 1 FPS with the stock configuration (yes, one refresh per second)... After deactivating everything and setting the resolution to the lowest setting (320x240), the game were... relatively smooth, but still less than 25 FPS. I'd say around 20 FPS. So still not really enjoyable (not to mention the low resolution).
So I'm wondering... Are the hardware requirements of this game very high? Is there something wrong with my configuration? I'm a bit puzzled about it...



