Linked by Thom Holwerda on Wed 20th May 2009 21:00 UTC
Games Thanks to documentaries like Jump London, free running was all the rage a couple of years ago on TV. Since the gaming industry is more or less completely void of creative thinking these days, it was only a matter of time before someone would take free running, and shoehorn it into a game. Behold, Mirror's Edge.
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PS3
by Moredhas on Wed 20th May 2009 22:52 UTC
Moredhas
Member since:
2008-04-10

I bought the game for PS3, and although there is a bit of the Tomb Raider syndrome you mentioned, but I didn't get a whole lot of clipping problems. I find a better description for the game is that it suffers Prince of Persia syndrome: lots of platforming, with combat that can be awkward and unavoidable. I am, of course, talking about the old Prince of Persia games, since I haven't played anything from Prince of Persia 3D on the PS1 onwards (unless you count the remake of the first game on Xbox Live).

I found the combat aspects so frustrating, because the combat is more of a puzzle than any of the other problem solving aspects. It's a matter of vaulting onto the right things and disarming people in the right order, with any deviation leading to death. Among the most frustrating parts was that indoor fight when the rolladoor creeps up, you have to leap onto the red catwalks and find yourself face to face with people that look like they're carrying The Boss's Patriot from MGS.

A PS3 specific beef I have with the game is the damn sixaxis. I got about half way through the game plummeting off pipes all the way before I thought to turn it off. When you're balancing on something, the sixaxis is meant to be tilted to adjust balance, like left and right on the left analogue stick. Problem is, I tend to play with the controller on a tilt already, and for the week I was playing (took me so long because I kept turning off the PS3 in frustration), shouts of "DAMN SIXAXIS!" could be heard from my room quite often.

The plot was okay, but it felt half finished. Not in the sense there are loose ends that need to be closed, but more that I felt there should have been a book or a movie telling earlier or simultaneous events to go along with it. Being entirely first person, you're left with the limited knowledge of the protagonist, instead of seeing cutaways to shadowy figures discussing their plans. Actually, you're left with less knowledge than the protagonist. I learned more about the world in Mirror's Edge by reading the scrolling screens in elevators than I did by watching cutscenes.

Overall, I enjoyed the game. Controls felt pretty natural to me (except for that damn sixaxis...). What I didn't like was the combat. An interesting side note though, the game had realistic environments. Not that I mean it all looked real, I mean believable. I wasn't left thinking "Why the hell builds these things? Why would you have a spike pit in the middle of an office building?" That always puzzled me about evil lairs in games. The villain usually has a zany hideout full of spinning blades, spike pits, crushing ceilings and stuff...

Reply Score: 2

sixaxis
by hollovoid on Thu 21st May 2009 01:23 UTC in reply to "PS3"
hollovoid Member since:
2005-09-21

Yeah, the sixaxis screws me up on alot of games for the ps3, in GTA4 with the helicopter I just fly into buildings, and cant control it until I turn it off, in uncharted I fall off those damn logs left and right. I dont mind shaking it to reload in some games, but its not very good or accurate in most related to balance or control.

Reply Score: 2

RE: sixaxis
by Moredhas on Thu 21st May 2009 01:54 UTC in reply to "sixaxis"
Moredhas Member since:
2008-04-10

I guess that's what happens with poorly thought out "me too" features. They should have just added some buttons or something when the whole vibration patent fiasco came up.

Reply Score: 2

RE[2]: sixaxis
by merkoth on Thu 21st May 2009 03:16 UTC in reply to "RE: sixaxis"
merkoth Member since:
2006-09-22

Adding.. more... buttons... on a PS controller? Because 8, pressure sensitive action buttons and two command buttons aren't enough? Oh, right, the analog knobs can be pressed too...

Reply Score: 2

RE[2]: sixaxis
by thebluesgnr on Thu 21st May 2009 05:02 UTC in reply to "RE: sixaxis"
thebluesgnr Member since:
2005-11-14

Flower is the best game I've played with motion control and it was with the Sixaxis controller.

Reply Score: 2

nice review...
by smashIt on Wed 20th May 2009 23:08 UTC
smashIt
Member since:
2005-07-06

i realy considered to buy it
but ea is so braindead to release it here in austria in german only...

Reply Score: 2

RE: nice review...
by Moredhas on Thu 21st May 2009 01:55 UTC in reply to "nice review..."
Moredhas Member since:
2008-04-10

Do you use PAL TVs in Austria? You might be able to import an English version from the UK.

Reply Score: 2

RE: nice review...
by miscz on Thu 21st May 2009 11:55 UTC in reply to "nice review..."
miscz Member since:
2005-07-17

I was pretty confused when international ME release defaulted to awful polish translation. It's not a distribution issue - the game uses your system settings and doesn't offer option to change it via menu. You can change it with some config and registry hacking if your copy contains other translations.

Reply Score: 3

RE[2]: nice review...
by miscz on Thu 21st May 2009 12:25 UTC in reply to "RE: nice review..."
miscz Member since:
2005-07-17

Just remembered you might be talking about XB360. Then you have learned your lesson, PC = superior ;)

Reply Score: 2

RE[3]: nice review...
by smashIt on Thu 21st May 2009 21:09 UTC in reply to "RE[2]: nice review..."
smashIt Member since:
2005-07-06

Then you have learned your lesson, PC = superior ;)


thats your opinion
for me the 360 was the superior choice compared to upgrading my pc (already 5 years old)
after dead space (great game by the way) ea-austria just lost a customer and ea-uk/ca/us gained one

Edited 2009-05-21 21:11 UTC

Reply Score: 2

Comment by merkoth
by merkoth on Thu 21st May 2009 03:19 UTC
merkoth
Member since:
2006-09-22

Nice review, I played the whole game in a weekend and found it very refreshing and fun. It's a game with a few very good ideas, ruined for a whole lot of stupid ones.

Edit: Played the PC version, I just couldn't stand the sixaxis control scheme and I don't like 360s.

Edited 2009-05-21 03:20 UTC

Reply Score: 2

pretty
by MamiyaOtaru on Thu 21st May 2009 03:43 UTC
MamiyaOtaru
Member since:
2005-11-11

This is a pretty good game. I broke my embargo on Unreal Tech anything (thanks for Linux UT3 Epic). I wanted to give EA some cash for doing something different, so I just picked up Mirror's Edge for the PC last week, and it looks very pretty:

http://img194.imageshack.us/img194/7071/meout.jpg
http://img193.imageshack.us/img193/8882/mein.jpg

I can't imagine playing this without a keyboard/mouse, but I say that about all FPSs.

The combat is frustrating. Having the whole army shooting at me just bothers me. Having wanton shooting in a busy city? OK.. They all have Star Wars storm trooper syndrome and can't hit me at all? Well they can. but I can shrug it off. Again, OK... whatever.

I am playing through the story solely to unlock time trial mode, which is a lot of fun. Unfortunately the high score boards have a few cheaters on them, as you can see when you watch their replay. Still, you can usually hunt down a legit one to compare and get ideas from.

If they wanted to leave some enemies in, I would have done it with far fewer guns. Could have been enjoyable to have some regular cops after you that you could evade with your awesome parkour skills. I mean you do that now, but it would be less ridiculous and frustrating if they didn't send a hail of bullets your way.

Multiplayer would have been nice too. Oh well.

Reply Score: 2

Gorgeous game...
by Jasprov on Thu 21st May 2009 04:08 UTC
Jasprov
Member since:
2009-02-23

But have they gotten rid of their PC DRM? That's the sole reason I never picked up this title. Spore was the last straw on EA games for me.

Reply Score: 2

Fantastic game
by thebluesgnr on Thu 21st May 2009 05:08 UTC
thebluesgnr
Member since:
2005-11-14

Mirror's Edge is a fantastic game, one of the best of last year. I've spent countless hours in Time Trial and Speed Run modes, surprised it wasn't mentioned at all.

Thanks to documentaries like Jump London, free running was all the rage a couple of years ago on TV. Since the gaming industry is more or less completely void of creative thinking these days, it was only a matter of time before someone would take free running, and shoehorn it into a game. Behold, Mirror's Edge.

That's one of the worst intros I've read.

Reply Score: 2

Atmosphere
by Buck on Thu 21st May 2009 06:26 UTC
Buck
Member since:
2005-06-29

To me this game is not about running as much as it's about the atmosphere. It's very quiet, very clean, very post-...something and I just enjoy walking around and looking at the city, because it's beautiful.

Reply Score: 3

Super chopper
by Soulbender on Thu 21st May 2009 09:57 UTC
Soulbender
Member since:
2005-08-18

When I was watching that video one thought came to mind pretty quickly: How come the helicopter is always able to shoot at you? Does it have the magic movie movement syndrome where it can always catch up to you in an instant by means of teleporting? Or does it have a super pilot who can manoeuvre at lightning speed in those close quarters?
It looked like an intense gaming experience though. It's always more intense to try to stay away from a superior enemy than blast countless of inferior ones to smithereens.

Reply Score: 2

Which budget bin
by righard on Thu 21st May 2009 11:26 UTC
righard
Member since:
2007-12-26

Thom, in which budget bin did you find it?, I might want to buy it if it isn't too expensive.

Reply Score: 1

RE: Which budget bin
by Thom_Holwerda on Thu 21st May 2009 11:27 UTC in reply to "Which budget bin"
Thom_Holwerda Member since:
2005-06-29

Thom, in which budget bin did you find it?, I might want to buy it if it isn't too expensive.


29 EUR at Media Markt here in Alkmaar, The Netherlands.

Reply Score: 1

RE[2]: Which budget bin
by righard on Thu 21st May 2009 13:15 UTC in reply to "RE: Which budget bin"
righard Member since:
2007-12-26

Thanks, I might buy it if they have it in Eindhoven to.

Reply Score: 1

RE: Which budget bin
by thebluesgnr on Thu 21st May 2009 18:03 UTC in reply to "Which budget bin"
thebluesgnr Member since:
2005-11-14

If you don't mind ordering online you can find it for £18 at Game.co.uk.

Reply Score: 2

you mean parkour, not free running.
by asemere on Fri 22nd May 2009 00:46 UTC
asemere
Member since:
2009-05-22

AC and ME feature parkour, not free running.

parkour is not the same as free running.

correct the article.

Reply Score: 1

I agree
by Ultimatebadass on Fri 22nd May 2009 14:58 UTC
Ultimatebadass
Member since:
2006-01-08

This game would be much better without combat. It's frustrating as hell. I have the PS3 version and so far I havent encountered any serious errors or bugs though. Everyone should buy this game for the excact reason you mentioned - it's different. Different is good. We need different in todays gaming world of Need For Speed 217 and Quake 37.

Reply Score: 1

Comment by factotum218
by factotum218 on Sun 24th May 2009 18:36 UTC
factotum218
Member since:
2007-03-20

Watching the demo reminds me of dreams I've had doing the same thing sans chopper. They where a little more slow-motion and a bit more awesome than what's shown in this game though.
Thanks, but I'll pass.

Reply Score: 1

Comment by ichi
by ichi on Mon 25th May 2009 08:35 UTC
ichi
Member since:
2007-03-06

I found this game last week for 22€ at Media Markt. I had heard that the game was a bit too short and repetitive, but being that cheap I decided to give it a try.

Combats are definitely the worst part of the game, more so when there are parts where you absolutely have to pick up a gun and kill some cops (the mall sucks).

Other than that the game is amazing ;)

Reply Score: 2