Linked by Jordan Spencer Cunningham on Thu 23rd Jul 2009 19:55 UTC
Hardware, Embedded Systems The iPhone's success with multitouch has been phenomenal, and not without good reason. Multitouch is a valuable asset to a friendly interface, a feature-rich environment, and to a myriad of apps that take advantage of that feature. Now Synaptics has unveiled the workings of touchscreens that are capable of registering up to ten touches at any given time. This will give "multitouch" an entire new level of complexity; entirely new apps, games, and system features will be able to take advantage of having up to ten touches at once, though on I think anything beyond five or maybe six touches is pushing humans' abilities to touch a screen and hold the device with the same hand. These beauties' sensors can be built in sizes up to eight inches, meaning that it can be implemented in phones and MIDs and even the smallest of netbooks. Synaptics has said to keep an eye out for these buggers in 2010-- not to far from now.
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There's a more mundane use for this...
by whartung on Thu 23rd Jul 2009 20:58 UTC
whartung
Member since:
2005-07-06

Notably, "keyboard rollover".

Keyboard rollover is the ability to know which keys are being hit, even if a key has already been pressed. Fast typists can easily encounter this. Without keyboard rollover, characters are lost.

I have not tried any of the tablet on screen keyboards (for example, the one on the CrunchPad), but it would not surprise me if any of the current ones actually have keyboard rollover.

Back In The Day, keyboard rollover was an advertised feature of some keyboards and/or computer systems.

Nowadays, we simply take it for granted in modern keyboards.

But on a touch screen, unless specifically accounted for in a multi-touch environment, an on screen keyboard would lack such a facility.

Reply Score: 2

Computers with this :)
by etherealsoul on Thu 23rd Jul 2009 21:29 UTC
etherealsoul
Member since:
2009-07-01

Hummm this would be nice in a big screen ;) Something like Minority Report or as any good sci fi movie with multitouch screens with a few people around them ;)

Reply Score: 1

RE: Computers with this :)
by Eddyspeeder on Sun 26th Jul 2009 10:57 UTC in reply to "Computers with this :)"
Eddyspeeder Member since:
2006-05-10

I was thinking the *exact* same thing!

Best thing is: we won't even need the stupid gloves!

Reply Score: 1

Star Trek...
by mrhasbean on Thu 23rd Jul 2009 22:57 UTC
mrhasbean
Member since:
2006-04-03

...here we come...

Reply Score: 3

Piano?
by overflow on Fri 24th Jul 2009 10:42 UTC
overflow
Member since:
2007-02-22

A touch piano which can play real chords but also smooth multi-toned glissando becomes a possibility.

Reply Score: 1

RE: Piano?
by tyrione on Fri 24th Jul 2009 23:15 UTC in reply to "Piano?"
tyrione Member since:
2005-11-21

A touch piano which can play real chords but also smooth multi-toned glissando becomes a possibility.


Seriously, just buy a piano. If you can't afford a baby grand a Schimmel upright is a nice piano.

Reply Score: 2

RE[2]: Piano?
by thebackwash on Sat 25th Jul 2009 02:40 UTC in reply to "RE: Piano?"
thebackwash Member since:
2005-07-06

Gonna disagree with the Schimmel recommendation. I have one at my house, and though it can sound beautiful, especially in the absolutely crystal clear higher registers, the action of the keys is utter s---. So much so that it makes a very noticeable difference in my playing when I play on any other piano.

Reply Score: 2

Why 10?
by theosib on Fri 24th Jul 2009 13:47 UTC
theosib
Member since:
2006-03-02

I realize we don't need more than 10. But why is it limited to 10? I can see 2 being harder than 1, and 3 being possibly a bit harder than 3, but once you get the ability to deal with three colinear points, how could 4 to 50 be any harder?

Reply Score: 1

RE: Why 10?
by leech on Fri 24th Jul 2009 18:58 UTC in reply to "Why 10?"
leech Member since:
2006-01-10

Probably because, unless you're a mutant, you only have 10 fingers. Unless of course you intend on using toes, fingers, and other uhm, devices ;)

Reply Score: 3

RE: Why 10?
by fretinator on Fri 24th Jul 2009 19:15 UTC in reply to "Why 10?"
fretinator Member since:
2005-07-06

I realize we don't need more than 10. But why is it limited to 10?

I agree, my Amp goes to 11.

Reply Score: 2