Linked by Thom Holwerda on Mon 12th Apr 2010 11:43 UTC
Amiga & AROS I really wonder how I missed this one. While I'm sure most of you have already been playing this, I only discovered it a few days ago and have been hooked ever since. It's called Digital: A Love Story, and it's an interactive story set in 1988, written/created by Christine Love. The interface of the game is the Amiga Workbench, and you progress through the story by reading, replying, and hacking BBSs using your modem.
Order by: Score:
Oh.
by AmigaRobbo on Mon 12th Apr 2010 12:46 UTC
AmigaRobbo
Member since:
2005-11-15

Not available for AmigaOS4.1 or Morphos?

That makes me feel sad.

Reply Score: 3

RE: Oh.
by flanque on Mon 12th Apr 2010 12:48 UTC in reply to "Oh."
flanque Member since:
2005-12-15

Ironic, no?

Reply Score: 3

RE: Oh.
by Cymro on Tue 13th Apr 2010 03:13 UTC in reply to "Oh."
Cymro Member since:
2005-07-07

And you forgot AROS. That makes me feel sad.

Reply Score: 1

ZacharyM
Member since:
2007-05-28

I've seen a lot of discussion about this game on IRC as well, I haven't tried it yet but am going to give it a download and see what it is like. Seems like a pretty interesting idea.

Reply Score: 1

It's funny how things change
by flanque on Mon 12th Apr 2010 12:47 UTC
flanque
Member since:
2005-12-15

Back when BBS were huge, I never even thought about the consiquences of downloading files, running them, releasing personal information, etc.

How things have changed.

When playing this game it asked me to do those exact things and even though I knew it was a game, I hesitated for a moment and wondered if I really should do it. I had to convince myself that it was just a game and "it's OK".

How things have changed.

Reply Score: 5

Wow.
by Thom_Holwerda on Mon 12th Apr 2010 12:55 UTC
Thom_Holwerda
Member since:
2005-06-29

I just finished it.

Wow.

It's good. Beautiful stuff. Endearing, really.

Reply Score: 2

RE: Wow.
by Laurence on Mon 12th Apr 2010 13:12 UTC in reply to "Wow."
Laurence Member since:
2007-03-26

That was quick.

Just out of interest, how many hours game play was it?
(I'm looking for a new game to pass a few hours but I'm such a casual gamer that I rarely complete any I start)

Reply Score: 2

RE[2]: Wow.
by Thom_Holwerda on Mon 12th Apr 2010 14:01 UTC in reply to "RE: Wow."
Thom_Holwerda Member since:
2005-06-29

Just out of interest, how many hours game play was it?


OH a few hours, maybe 2 or 3 if you take your time. I played in short stints over the past few days, so I wouldn't know.

I mean, Dragon Age: Origins: Awakening is spinning in my Xbox 360.

Reply Score: 1

RE[3]: Wow.
by flanque on Mon 12th Apr 2010 22:58 UTC in reply to "RE[2]: Wow."
flanque Member since:
2005-12-15

Someone should port the engine over to the iPhone. Seems like a great portable title.

Reply Score: 2

Nice
by churlish_Helmut on Mon 12th Apr 2010 13:07 UTC
churlish_Helmut
Member since:
2010-04-12

I didn't really noticed this Game until this post. Well, it is certainly worth to be download...

But why i have to be worried Digital has Japanese influences ? I think, this is pity ...
Well, personal meaning.

Reply Score: 1

RE: Nice
by Thom_Holwerda on Mon 12th Apr 2010 14:00 UTC in reply to "Nice"
Thom_Holwerda Member since:
2005-06-29

But why i have to be worried Digital has Japanese influences ? I think, this is pity ...
Well, personal meaning.


I mentioned that since a lot of people I know dislike typically Japanese things like manga and visual style novels - me being one of them, I simply thought it was important to note that even though the game is made using a tool for Japanese visual novels, it contains no Japanese influences.

Reply Score: 1

Great find
by Paradroid on Mon 12th Apr 2010 13:20 UTC
Paradroid
Member since:
2010-01-05

This and a quality article about copyright being 300 years old, OSNews is on a roll today

Reply Score: 2

Comment by Kroc
by Kroc on Mon 12th Apr 2010 14:48 UTC
Kroc
Member since:
2005-11-10

It doesn't multitask D:

Reply Score: 1

RE: Comment by Kroc
by Thom_Holwerda on Mon 12th Apr 2010 14:51 UTC in reply to "Comment by Kroc"
Thom_Holwerda Member since:
2005-06-29

uh, it actually does.

Reply Score: 2

Might be fun...
by cutterjohn on Mon 12th Apr 2010 15:10 UTC
cutterjohn
Member since:
2006-01-28

...sort of like a blast from the past when I was a kid in the 80/90s and on BBSes... and an IF game all rolled into one. (I still remember and sometimes play some of the old Infocom adventures now and then... as well as some of the newer free ones.)

...never had an Amiga though.

Downloading it now(Windows version as I will be trashing my Ubuntu install soon for a complete brand new release since I decided that it would just be easier to archive necessary data and start fresh rather than poking around everywhere to free up disk space. Probably faster in the end as I would also start fresh installing extra apps and giving EXT4 a shot... crossing fingers...)

Reply Score: 1

Comment by neticspace
by neticspace on Mon 12th Apr 2010 18:04 UTC
neticspace
Member since:
2009-06-09

Dang. I must buy an Amiga computer someday.

Reply Score: 2

Flashback
by Mithalas on Mon 12th Apr 2010 19:07 UTC
Mithalas
Member since:
2009-01-23

Although I have never owned an Amiga I have to say this is pretty cool. I found myself doing several old school things like breaking out paper to write things down like numbers and codes... hmmm whatever happened to the 950's??? -_^

Reply Score: 1

Comment by abstraction
by abstraction on Mon 12th Apr 2010 21:12 UTC
abstraction
Member since:
2008-11-27

Ok, played it to the end now too. Quite fun. Although quite repetetive with dialing the phonenumbers over and over again.

Reply Score: 2

Comment by Neolander
by Neolander on Tue 13th Apr 2010 09:45 UTC
Neolander
Member since:
2010-03-08

TT___TT Nice game, even though the reply system is somewhat frustrating. You get used to the dialing thing after a while, its frustrating behavior is part of the fun ;)

I would like more original gameplay like this in modern games. AFAIK, we've only got some nice freeware on PC (like this one, Endgame:Singularity, or 20K light years into space. Plus a lot of nice flash games of course, flash player is horrible but software using it can make wonders...), and on the console it's even poorer due to the low-end controllers being used (Heavy Rain, some Wii games, and I think that's it).

As much as I found python's performance deceptive when I was writing python apps (while liking the rest of the language overall, except for this annoying "self" everywhere), I'm always amazed by the things people make with it.

Edited 2010-04-13 09:57 UTC

Reply Score: 1

What crap
by Minuous on Fri 16th Apr 2010 01:21 UTC
Minuous
Member since:
2008-04-29

It doesn't look or act much like AmigaOS at all. A simple 5 minutes research would have revealed this to the developers. eg. titlebars are wrong, gadgets are wrong, menus are missing, etc. Also, it's grossly bloated.

Reply Score: 1

RE: What crap
by Raffaele on Sat 17th Apr 2010 08:53 UTC in reply to "What crap"
Raffaele Member since:
2005-11-12

It doesn't look or act much like AmigaOS at all. A simple 5 minutes research would have revealed this to the developers. eg. titlebars are wrong, gadgets are wrong, menus are missing, etc. Also, it's grossly bloated.


Well, I think they made this to avoid Copyrights Infrangements...

The interface is SIMILAR to that of Amiga but it is not really a true reply of the real Amiga interface.

BTW, seems to me strange that they used standard fonts for the BBS program too...

Terminal & BBS programs on Amiga had their own screen interface with their colors and fonts that were usually far better than the Amiga system fonts and were more readable when staying various times connected to BBS.

@ ALL...

Yes calling BBS phone numbers again and again was a pain in the as* in the real world too, either on Amiga and on PC, but you could automate the process by adding shortcuts with the name of the BBS and their phone numbers and just click on the BBS name link, then the modem had been instructed to call the correct phone number automatically and align to correct parameters 8,N,1 or 7,E,1 (Bits, parity, stop bit) depending from BBS settings.

Sure, unlike ADSL, you couldn't call once and stay connected forever. It was private number to private nmber connection upon normal phone line (BBS were held by privates) and after a certain time usually you were disconnected to leave other people the free to connect themselves.

Reply Score: 2

Comment by frood
by frood on Fri 16th Apr 2010 06:51 UTC
frood
Member since:
2005-07-06

I just finished it too. Great stuff. Anyone else feel a bit disappointed when dropped back to their boring modern desktop? I wonder if I can find an 8bit themed window manager for X...

Reply Score: 2