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620.87 pesos in the Philippines. That's way more than $10 U.S. I've only downloaded free apps from Google Play, so I haven't linked my credit card to Google Wallet yet. Chrono Trigger is enough to make me start buying apps, but the reviews indicate the controls are a bit wonky. Has anyone here actually played the Android version already?
Try the trollish version https://www.youtube.com/watch?v=v0d-zPkT8B4 here
The Music is indeed awesome, but the linked song is IMHO a bad example. Here a few of the best songs of the game:
http://www.youtube.com/watch?v=m1qbVI9iTBU To Far Away Times
http://www.youtube.com/watch?v=S5F3nbbdlv4 To Good Friends
http://www.youtube.com/watch?v=wg513kMhnNs Corridors of Time
http://www.youtube.com/watch?v=M2CpJWYrn4o The Day the World Revived
http://www.youtube.com/watch?v=-t7nBfuTtPE Memories Of Green
http://www.youtube.com/watch?v=CAlGGGVMsSM Balthasar's Theme
I looked at my Videogame Music Ranking:
http://bloodyalbatross.tumblr.com/post/30356388187/here-i-ranked-th...
I listen to the ReMixes from ocremix.org and the original SPC files ripped from the ROM.
Chrono Trigger is the game with the most remixes on ocremix.org (103 remixes). FF7 is second with 94 remixes. The song with the most remixes is Corridor of Time (15 remixes). Well, it's at par with Dr. Wily Stage 1 from Mega Man 2, Overworld BGM from Super Mario Bros. and Terra from Final Fantasy VI.
"Schala's Theme" is missing from your list
http://www.youtube.com/watch?v=rIJxrAHuk7Q
I also enjoy this piano adaptation of Corridors of Time:
http://www.youtube.com/watch?v=uSgst7Pq7w4
The composer, Yasunori Mitsuda, also composed other highly regarded game soundtracks, Xenogears and Chrono Cross in particular.
Edited 2012-10-29 16:12 UTC
Chrono Symphonic:
http://chrono.ocremix.org/
I was an Ultima fan as well. Actually no, I was an Ultima Undrworld fan, to be precise. But anyway, Chrono Trigger was/is way more fun than Ultima, even if the latter involves more "role playing".
Both Chrono Trigger and the Ultima franchise were great, nonetheless. Back then, RPGs had actual gameplay, not some cutscene-fest like modern day Final Fantasy crap where you play for 60 minutes and end up watching B-movies for 60 hours.
As for the Android version, I'm not getting it. Already own the Nintendo DS version that got released a few years ago. Don't really have that much free time for such an engrossing game these days anyway.
Edited 2012-10-29 17:22 UTC
It seems any game that features hit points and some magic can label itself an RPG. For example Infinity Blade is called a RPG while it's just a slice 'em up game.
I have been unable to find an Ultima-like RPG for iOS, even though it should be easy to do one.
A few days ago I started playing Ultima IV on my Mac, it runs in some DOS emulator.
Tempting me to the Dark Side you try, HMMMM!
I have a DOS emulator on my iPad, never really used it for anything. It may even have been pulled from the app store a long time ago.
My plan was to dump Ultima IV in Dropbox and see if it then runs on any Mac. I already printed all the docs on the company printer when no one was looking.
No need to do that, GoG has you covered on the Mac compatibility.
http://www.gog.com/en/gamecard/ultima_4
I have been unable to find an Ultima-like RPG for iOS, even though it should be easy to do one.
A few days ago I started playing Ultima IV on my Mac, it runs in some DOS emulator.
Get Avernum Escape from the Pit, it is very Ultimaish.
I would absolutely *LOVE*, and even PAY FOR, a modern-day RPG that included proper turn-based combat like the old AD&D/Forgotten Realms games. There's really no better way to handle combat for a party of 6 characters going up against dozens of enemies.
I hate the pseudo-realtime+pause that all the modern RPGs are moving toward.
Seems to me that touchscreen devices would be perfect for this style of game. Yet, no one has come out with one (that I can find, anyway).
Edited 2012-10-29 19:53 UTC
There are a few nethack kind of games, but nothing like AD&D or Ultima, which to me seem simpler to make than all those 3D and pseudo-3D games.
The AD&D combat system was very advanced and the battlegrounds were very large. Ultima VI's battle system was nice, but much more limited in attacks 'n' spells although I prefer Ultima's way of moving about (outside of battle) compared to AD&D's 3D dungeons (too lazy to make maps).
Yeah, the fake-3D, first-person perspective of the AD&D games was annoying. But nothing comes close to the battles.
I don't mind the isotonic (sp?) pseudo-3D of the later AD&D games (like Icewind Dale). I just can't stand the realtime combat. It doesn't work for parties of more than 2 characters fighting more than 2 characters. Adding a "pause" feature doesn't make it any better.
I can't believe that no one has remade the old turn-based RPGs for touchscreens. Even NES classics like the Dragon Warrior games would translate well to iOS/Android. And remakes of the AD&D games without the pseudo-FPS travel would port really well.
Alas, it seems we're all doomed to drown in tower defense spinoffs and remakes of gorillas.bas.
Try Dragon Age: Origins. The manual programming of each individual party member, including the ability to still take control of them if needed, is pure gold (for me).
I always liked FF6's music much better.
http://www.youtube.com/watch?v=_zma2oal2yU
http://www.youtube.com/watch?v=JbXVNKtmWnc
http://www.youtube.com/watch?v=-xpUOrwVMHo
http://www.youtube.com/watch?v=qZxB4eO8X9s
Especially when orchestrated:
http://www.youtube.com/watch?v=cvEU79Wwkqs
But, CT is a better game in a lot of ways, and certainly far, far less melodramatic than FF6.
Edited 2012-10-29 20:01 UTC
At least Chrono Trigger's music is good enough to get this kind of treatment: http://www.youtube.com/watch?v=sDWkh8e8fpw
Dudes, SNES remaster -> http://paradoxuncreated.com/Blog/wordpress/?p=1800
SNES Remaster II: http://paradoxuncreated.com/Blog/wordpress/?p=1814
Rock!





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