Linked by Thom Holwerda on Tue 22nd Jan 2013 18:04 UTC
Internet & Networking "A complete continuum of screen sizes is actually a blessing for Web designers and developers. It forces us toward adaptive solutions that respond to diverse capabilities instead of being able to draw arbitrary cut-off points for separate mobile, tablet, and desktop sites. So I for one, welcome our six inch fonblet/phablet friends and look forward to further diversity in screens that allow us to access the Web." Hadn't thought of it this way yet. Clever. Aside from this, I'm happy with all these sizes - it means there's something for everyone. Just because I prefer 4.3", doesn't mean everyone should, or that I'm going to ridicule those that prefer larger or smaller displays.
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Overlooks one key point
by andrewclunn on Tue 22nd Jan 2013 18:21 UTC
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Minimum resolution. Text can scale, but images and embedded video? A zoom function is useful on smart phones, but it's just assumed that you'll constantly be using it because the screen isn't big enough to display the whole web site. Desktop browser though assume you've got a resolution that's plenty large enough. The fact that desktop browsers haven't accommodated lower resolutions in any fashion means that there's still a minimum resolution that you must build around, with laptops (not phones) usually being the limiting factor, ironically.

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Comment by Treza
by Treza on Tue 22nd Jan 2013 19:12 UTC
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'there is something for everyone'
Not true.

Software sould adapt to all screen shapes.

Where are the sleek oval displays ? Why is there no hexagonal displays which are optimal for tiling...


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RE: Comment by Treza
by peejay on Tue 22nd Jan 2013 20:08 UTC in reply to "Comment by Treza"
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Why is there no hexagonal displays which are optimal for tiling... ;-)

They are not optimal for my pocket. ;)

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RE: Comment by Treza
by Alfman on Tue 22nd Jan 2013 20:22 UTC in reply to "Comment by Treza"
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Well, there is the Pyramid Tablet...

There are a number of ways we could render generic content (web pages, email, movies) on a triangle/octagon/circle/etc, but none would be as optimal as a simple rectangle unless the content was specifically designed to take up the unique shape of the device. Who knows, it could sell but it would primarily be for novelty.

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by fretinator on Tue 22nd Jan 2013 19:36 UTC
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The web has gotten awfully funny of late. One of the prime purposes of HTML was to create a device-independent display mechanism. Your site would be usable on any output mechasim, be it screen reader, small device, text-oriented, graphics oriented, etc. Now, sites are not only designed for specific devices, but even specific screen sizes. It reminds me of the old days of desktop programming. Concrete easy, abstract hard, but concrete no likey change!

Reply Score: 9

RE: Ironic
by Lennie on Wed 23rd Jan 2013 11:43 UTC in reply to "Ironic"
Lennie Member since:

Actually a proper site, will adapt based on the screen size. Even the design will be different based on screen size. On a smaller screen the number of columns for example will be different or everything might even be one column.

The problem is that there will also be designers that want everything to pixel perfect on their screen.

But people are adapting, existing sites change over time.

The funny thing is, webdevelopers thought smaller screens would mean touchdevice, thus needing bigger buttons you which can easily hit with your fingers. Now it turns out we have touchscreen devices which are as large as a laptop (or are a laptop also).

It just takes time to transform the web. Many sites don't get re-designed over night you know ?

Reply Score: 3

Easy for consumers to say, hard for devs.
by bram on Tue 22nd Jan 2013 19:37 UTC
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"Apps should conform to any screen size."
It is an easy thing for consumers to request, but hard for developers to deliver.

App development time will increase, and may take away resources from other important aspects of development.

-High Performance
-Runs anywhere
-Feature Complete

Pick any 3. You'll unlikely to get all four.

Reply Score: 4

Wishful Thinking
by galvanash on Tue 22nd Jan 2013 19:51 UTC
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It is very, very easy to make a web page work regardless of screen resolution. It is another thing all together to make it work optimally.

The problem is that "optimally", using todays common UI concepts, is dependent on multiple things - not just screen size. Is it touch or not, and then is is multitouch or not? Does the user use a mouse? If they have a keyboard, are you giving them a good way to use it? What is the orientation and aspect ratio? What is the pixel density? What capabilities does the user agent have (varying CSS support levels, CSS transforms, 2D, 3D)???

So yeah, it is certainly possible to make something that scales from tiny screens to large ones seemlessly - but that doesn't mean it does so well...

Im not saying it isn't worth trying - for some things you can make it work very well. But it isn't a panacea - this shit is hard to get right.

Reply Score: 5

by WorknMan on Tue 22nd Jan 2013 20:31 UTC
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Aside from this, I'm happy with all these sizes - it means there's something for everyone. Just because I prefer 4.3", doesn't mean everyone should

That's what she said.

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RE: Heh
by fretinator on Tue 22nd Jan 2013 21:03 UTC in reply to "Heh"
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...and remember kids, always use virus protection.

Reply Score: 1

I agree whole heartedly
by Chrispynutt on Wed 23rd Jan 2013 10:34 UTC
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I agree Thom. I also use a 4.3" device, the maximum size I can probably use before I go two handed.

Its very nice seeing people trying out different form factors and choosing what they like.

I also have a twitch when ever anyone mentions 'the fold', its like people asking about web safe colours.

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The other reason it's a blessing...
by StephenBeDoper on Thu 24th Jan 2013 00:18 UTC
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...when clients ask you to do things that are completely idiotic, you can just say "sorry, that would break the responsive design."

Reply Score: 2