Linked by Thom Holwerda on Thu 12th Dec 2013 23:17 UTC, submitted by anonymous
Amiga & AROS

This website runs an emulator of the Amiga 500 inside of Chrome by using Portable Native Client, a way to run existing C/C++ in the browser in a safe way across operating systems and across machine architectures. On the main page you can boot the Amiga, insert floppy disks, play the games, and generally pretend it's still the late 80s.

So cool.

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Doesn't Work!
by AndyB on Thu 12th Dec 2013 23:24 UTC
AndyB
Member since:
2013-03-22

Looks authentic, be even better if the mouse control worked!

Reply Score: 2

RE: Doesn't Work!
by Ultimatebadass on Thu 12th Dec 2013 23:36 UTC in reply to "Doesn't Work!"
Ultimatebadass Member since:
2006-01-08

Mouse works for me in chrome, but it crashed when I tried to launch Boing.

Edited 2013-12-12 23:36 UTC

Reply Score: 3

Ones doesn't need Chrome
by h5n1xp on Thu 12th Dec 2013 23:59 UTC
h5n1xp
Member since:
2013-08-24

http://scriptedamigaemulator.net has a Javascript amiga emulator that even works in safari on the iPad...

Reply Score: 4

RE: Ones doesn't need Chrome
by Vanders on Fri 13th Dec 2013 01:00 UTC in reply to "Ones doesn't need Chrome"
Vanders Member since:
2005-07-06

The point is more to show of the NaCL support in Chrome, rather than be an Amiga emulator. Although SAE is cool.

Reply Score: 4

RE[2]: Ones doesn't need Chrome
by SamuraiCrow on Fri 13th Dec 2013 02:23 UTC in reply to "RE: Ones doesn't need Chrome"
SamuraiCrow Member since:
2005-11-19

Not only that but once the PNaCl support gets downloaded into the Chrome browser, it should work on most ARM processors and 64-bit Intels as well.

Reply Score: 4

RE[3]: Ones doesn't need Chrome
by Ggger on Fri 13th Dec 2013 16:57 UTC in reply to "RE[2]: Ones doesn't need Chrome"
Ggger Member since:
2013-09-24

Not only that but once the PNaCl support gets downloaded into the Chrome browser, it should work on most ARM processors and 64-bit Intels as well.


Chrome is the only major browser that still runs 32-bit only on OS X, why should PNaCl run 64?

Reply Score: 2

RE: Ones doesn't need Chrome
by sergio on Fri 13th Dec 2013 09:09 UTC in reply to "Ones doesn't need Chrome"
sergio Member since:
2005-07-06

Cool! Much better. IMHO It's stupid to run native code on a web browser...it goes against the original idea of the web.

Reply Score: 4

RE[2]: Ones doesn't need Chrome
by Kochise on Fri 13th Dec 2013 11:36 UTC in reply to "RE: Ones doesn't need Chrome"
Kochise Member since:
2006-03-03

You mean Java and Flash are better ?

Kochise

Reply Score: 2

RE[3]: Ones doesn't need Chrome
by moondevil on Fri 13th Dec 2013 11:44 UTC in reply to "RE[2]: Ones doesn't need Chrome"
moondevil Member since:
2005-07-08

No, the browser should be a plain platform for documents.

Reply Score: 6

RE[4]: Ones doesn't need Chrome
by Kochise on Fri 13th Dec 2013 17:44 UTC in reply to "RE[3]: Ones doesn't need Chrome"
Kochise Member since:
2006-03-03

Pure HTML without JS, WebGL, and all the fancy stuffs ? Let's come back to HTML 1.0 or BBS... A PDF server if so much easy to maintain after all.

Kochise

Reply Score: 2

RE[2]: Ones doesn't need Chrome
by jacquouille on Fri 13th Dec 2013 14:44 UTC in reply to "RE: Ones doesn't need Chrome"
jacquouille Member since:
2006-01-02

Cool! Much better. IMHO It's stupid to run native code on a web browser...it goes against the original idea of the web.


Indeed. Luckily it's not needed. There are compilers, like emscripten (based on LLVM/clang) that will translate C/C++ to a subset of JavaScript that it easy for JavaScript engines to compile to quite optimized machine code (see asmjs.org). That's how e.g. Unreal Engine 3 was ported to JavaScript, running well. So I don't think that there is still a point in PNaCl (or NaCl).

Reply Score: 4

RE[3]: Ones doesn't need Chrome
by reduz on Fri 13th Dec 2013 17:08 UTC in reply to "RE[2]: Ones doesn't need Chrome"
reduz Member since:
2006-02-25

Even with asm.js, emscripten runs like ass, performance is bad, resulting binaries are huge and decompressing them/parsing them takes a long time, a giant amount of ram, and freezes the browser.

Plus it does not support threads, streamed audio and all the other stuff PNaCL does.

PNaCL has more interesting uses right now, though, such as running on Google App Engine, Chromebooks and Providing an alternative framework for writing Android Apps.

Edited 2013-12-13 17:08 UTC

Reply Score: 5

RE[4]: Ones doesn't need Chrome
by jacquouille on Fri 13th Dec 2013 19:47 UTC in reply to "RE[3]: Ones doesn't need Chrome"
jacquouille Member since:
2006-01-02

It's hard to reply to this comment due to the high number of factually, flat-out wrong statements there.

Performance is consistently within 2x of native for real-world cases such as Unreal Engine 3; resulting "binaries" are not significantly larger than machine code; RAM usage is only marginally higher than native; streamed audio is fully supported. Regarding "freezing the browser", feel free to file bugs if that happens for you.

Looking for a point in your comment, I found one: it is true that there is not yet a general solution to threading in the Web platform, as Web Workers are too limited. This is currently an area of active work by various browser vendors.

Reply Score: 4

RE[5]: Ones doesn't need Chrome
by reduz on Sat 14th Dec 2013 00:25 UTC in reply to "RE[4]: Ones doesn't need Chrome"
reduz Member since:
2006-02-25

I'm sorry, It's not wrong. Performance is worse, I've compiled GLES2 code for both and asm.js+emscripten is not only slower (less fps) but has random performance drops and freezes consistently.

That in itself is not terrible though, but even though the code is gzipped and downloading it isn't troublesome in itself, the moment when it decompresses and runs the code freezes the browser for a while and uses a ton of ram (for a 10mb gzipped binary, it uses almost a 1gb when decompressing and compiling it), that seriously sucks.

Lack of threads is the main reason why i can't really use it for anything useful though.

Reply Score: 3

RE[2]: Ones doesn't need Chrome
by biffuz on Fri 13th Dec 2013 15:20 UTC in reply to "RE: Ones doesn't need Chrome"
biffuz Member since:
2006-03-27

Cool! Much better. IMHO It's stupid to run native code on a web browser...it goes against the original idea of the web.

The original idea of the Web was to share documents, not apps. This is actually an evolution.
What I really hate about JS (which I believe is the ugliest language ever) is the fact that it is the only choice. If you don't like it you have to use something that translates your code into JS, adding another layer of complexity, and to display someething you have to revert to HTML, another laguage designed for documents and not GUIs.
Solutions like NaCl brings back the freedom that should always have been there.

Reply Score: 3

RE[3]: Ones doesn't need Chrome
by jacquouille on Fri 13th Dec 2013 15:38 UTC in reply to "RE[2]: Ones doesn't need Chrome"
jacquouille Member since:
2006-01-02

NaCl/Pepper locks out every other browser vendor out there, by duplicating the entire application platform --- JS vs other IR languages is only one aspect, the bigger problem is regular standardized Web APIs vs whatever Google alone already decided to put in Pepper.

Not sure how that's "freedom" --- unless you think that the multiple-implementations aspect of the Web wasn't important.

Remember that IE6 was best-in-class technology when it came out.

Edited 2013-12-13 15:38 UTC

Reply Score: 3

RE[3]: Ones doesn't need Chrome
by Ggger on Fri 13th Dec 2013 16:35 UTC in reply to "RE[2]: Ones doesn't need Chrome"
Ggger Member since:
2013-09-24

"Cool! Much better. IMHO It's stupid to run native code on a web browser...it goes against the original idea of the web.

The original idea of the Web was to share documents, not apps. ….Solutions like NaCl brings back the freedom that should always have been there.
"

This is the freedom for the price of being browser-specific or depending on a browser plugin. It might have been called "Google Flash" or "Google IE" 10 years ago.
Perhaps we are going to witness yet another holy war soon - emscripten/asm.js vs PNaCl or something like that.

Reply Score: 3

RE[3]: Ones doesn't need Chrome
by lvl21ogre on Sat 14th Dec 2013 23:38 UTC in reply to "RE[2]: Ones doesn't need Chrome"
lvl21ogre Member since:
2013-07-04

That's not true at all anymore. You can compile other languages into Javascript, you just have to use LLVM and Emscripten+asm.js (or similar tech) to do it. If they can get Unreal Engine working on it, then I'm sure you don't need NaCl at all.

Reply Score: 2

Bill Shooter of Bul Member since:
2006-07-14

Yes, but against the original idea of the internet.

In any case, the original idea of something isn't necessarily the best.

Reply Score: 3

RE[2]: Ones doesn't need Chrome
by amaury on Mon 16th Dec 2013 17:37 UTC in reply to "RE: Ones doesn't need Chrome"
amaury Member since:
2013-12-16

That's the point of PNaCl (Portable Native Client). Unlike NaCl (Native Client), which runs native executable compiled from C/C++ source code, PNaCl compile C/C++ source to LLVM bytecode; then Chrome uses the LLVM VM to execute it.

LLVM's bytecode is portable. I agree with you about NaCL: it's not portable, it doesn't belong to the Web. But there is no problem with PNaCl.

Reply Score: 1

So cool!
by Ishan333 on Fri 13th Dec 2013 08:15 UTC
Ishan333
Member since:
2012-06-27

Too bad I don't have Chrome @ work ;)

Reply Score: 2

Exidy Sorcerer vs Amiga :-)
by wawrzyn on Sat 14th Dec 2013 11:19 UTC
wawrzyn
Member since:
2009-03-24

Amiga was definitely a great computer, but check this one - there are more interesting pieces of hardware to be discovered on the web, even if an emulator is old-school Java applet:

http://www.liaquay.co.uk/sorcerer/index.html

Have fun! :-)
Wawrzyn

Reply Score: 1