Linked by Thom Holwerda on Mon 19th Dec 2016 23:32 UTC

This is one of those projects that's just all around cool: Anders Granlund is bringing Wolfenstein 3D to the GameBoy Color, and since the GBC is quite hardware-constrained, he needs to employ some extreme measures to accomplish this. One of these measures is to add a co-processor into the game cartridge.

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by WorknMan on Tue 20th Dec 2016 05:20 UTC
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Somebody apparently ported Doom to the Commodore Vic-20:

And of course, there's always Grand Theft Auto IV for Intellivision. Because Atari sucks balls ;)

Edited 2016-12-20 05:20 UTC

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Comment by Drumhellar
by Drumhellar on Tue 20th Dec 2016 06:53 UTC
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The addition of the co-processor is a nice touch. Tons of those were used in various cartridges, though, I'm not sure how many found their way into Game Boys.

Still, though. I dont' consider it cheating, as it is only optimizing use of the GBC's way of doing color.

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RE: Comment by Drumhellar
by FlyingJester on Tue 20th Dec 2016 22:53 UTC in reply to "Comment by Drumhellar"
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There were definitely some used for audio, but I don't think I've heard of one being used for anything else.

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RE: Comment by Drumhellar
by mack on Wed 21st Dec 2016 10:39 UTC in reply to "Comment by Drumhellar"
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As long as the extra processor fits inside the cartridge, I think it's fine. *Remembers the Magnavox Odyssey² Chess cartridge...*

Reply Score: 1