Linked by Thom Holwerda on Wed 4th Jul 2018 21:23 UTC

The week-long Summer Games Done Quick gaming marathon concluded on Saturday after raising $2.1 million for charity. That may very well lead outsiders to ask: What kind of gaming event can raise so much money for a global nonprofit like Doctors Without Borders?

Fans of the Games Done Quick organization, which runs two charity marathons a year, might answer that question by pointing to a slew of "speedruns" - attempts to beat a video game as quickly as possible - for classic and modern titles alike. Or they might start shouting a bunch of inside jokes and catch phrases, which are abundant at such a tight-knit, community-driven gathering of some of gaming's biggest nerds.

Either way, while the event has since concluded, its most impressive and silliest moments live on thanks to a complete YouTube video dump. Hours upon hours of speedruns, both quick and lengthy, live on at the Games Done Quick channel. So we thought we'd take this American holiday opportunity to help outsiders catch up on the craziness with a few of our favorite full-game clips.

I always look forward to the two GDQ events every year, and I usually plan my weeks off in such a way that I don't have to work during them. This year's SGDQ was another great experience, and thanks to the wonders of VOD dumps, I can now go back and watch all the runs I missed.

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by gr8h8m on Mon 9th Jul 2018 07:13 UTC
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Interesting. As to charities and social involvement, according to , the most efficacious social program ever created is a job. Charity starts out three steps behind because it's existence labels the recipient incompetent and dependent and the giver superior, as opposed to a free exchange of value as in employment or trade. Employment is enobling, no matter how menial. Charity is demeaning, no matter how kindly delivered. In its worst case, especially when charity is replayed by government entitlement, it become a source of resentment, contempt, and even hatred between the source and the recipient.

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