Linked by Eugenia Loli on Tue 14th Mar 2006 15:57 UTC
Permalink for comment 104413
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/25/13 0:45 UTC
Linked by Thom Holwerda on 05/24/13 23:59 UTC
Linked by Thom Holwerda on 05/24/13 22:33 UTC
Linked by Howard Fosdick on 05/24/13 21:41 UTC
Linked by Thom Holwerda on 05/24/13 14:44 UTC
Linked by Thom Holwerda on 05/23/13 23:22 UTC
Linked by Thom Holwerda on 05/23/13 22:04 UTC
Linked by Thom Holwerda on 05/23/13 22:01 UTC
Linked by Thom Holwerda on 05/23/13 17:52 UTC
Linked by Thom Holwerda on 05/22/13 22:23 UTC
More News »
Sponsored Links



Member since:
2005-08-09
And bandwidth is the only thing holding back the service model
Imagine a next-gen 3D game 1280x1024 @ 100FPS <=10ms input latency. Can i stream it from server and who will pay for a dedicated game machine for every client?
This is a nonsence.
Where are already such a service for some highly under-powered cable TV STB, but the overall service quality is low (for interactive apps).
Edited 2006-03-14 22:09