Linked by Thom Holwerda on Mon 3rd Apr 2006 17:15 UTC
SkyOS SkyOS has seen improvements in its rendering engine. "The main difference is that the window content is now buffered. The drawing operations don't draw on the screen anymore, but they draw into a application window private layer." This has some advantages, in the area of speed, special effects, and the fact that applications can now access each other's window contents.
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No code, no success :P
by kajaman on Mon 3rd Apr 2006 18:13 UTC
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Well, I still don't believe that project like SkyOS can succeed without releasing sources under some kind of free license. It is a shame that they can't see that neither Zeta or SkyOS, even though they are both interesting projects, won't change anything on OS scene.

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