Linked by Thom Holwerda on Mon 3rd Apr 2006 17:15 UTC
SkyOS SkyOS has seen improvements in its rendering engine. "The main difference is that the window content is now buffered. The drawing operations don't draw on the screen anymore, but they draw into a application window private layer." This has some advantages, in the area of speed, special effects, and the fact that applications can now access each other's window contents.
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StringCheesian
Member since:
2005-07-06

SkyOS rocks! The $30 for access to every beta plus a copy of the final release when it comes out is well worth it. I'm pretty sure you can get in for free if you apply as a developer wishing to port something to SkyOS.

But linux is very poor example of this. Its horribly organized, crash prone (and no, its not the hardware, as I built this machine myself with quality very common OS neutral parts. For anyone to say an OS crashes alot because you have cheap hardware is a HUGE cop-out of the worst kind, and is in denial about the REAL problem with the software

Stable releases of Gentoo Linux don't crash on me. Sometimes I can make it crash by using unstable alpha versions of system software (kind of like copying DLLs from an unstable build of Vista into XP - risky), and once I got a bad stick of ram (that caused problems with both Linux and Windows). That's how far I have to go to make it crash.

Frankly I don't see how a decent distro could be crashing on you unless you did something to make it crash.

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