Linked by Thom Holwerda on Wed 5th Apr 2006 19:01 UTC
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Member since:
2006-01-10
They are
Look at a lot of the tripe that is coming out of them. There are few jewels here and there, The Elder Scrolls 4, for example. Though still a lot of people are complaining it's too "console-like". A good majority of games are just re-hashed ideas. Very rarely in fact does anything come along that makes you think "Wow, that's pretty innovative" as far as gameplay. Graphics are getting outstanding, but graphics does not make a great game.

Honestly, why wouldn't it make sense to use OpenGL over DirectX since then it's easier to port it to all systems, and then getting a much larger user base. Even if Mac and Linux only has a 3-5% share each, that's still millions of users, considering how many computer users are out there in the world. That's millions more of possible sales of your software.
I think one of the biggest problems that face multi-platform gaming is that Macs and Linux computers usually don't have the latest and greatest hardware. Why? Because they don't need the latest and greatest to run well! After you install XP, it's pretty fast, but then you have to install an anti-virus, firewall, anti-malware, Office, etc. Once everything that is installed that is required for the computer to be useful, then you don't have a whole lot of resources left. Since both Linux and Mac use the libraries that are there, instead of creating their own as many Windows apps are known to do, they are less resource intensive.
This I would think would make them better gaming platforms, myself, but as I said, they usually don't have as high end of systems simply because they usually don't need to. Unless of course they're running Doom 3 based games....