Linked by Eugenia Loli on Sun 16th Apr 2006 19:55 UTC
Mac OS X This chapter introduces Interface Builder, a tool no less important to Cocoa development than Xcode itself. IB is used as a straightforward tool for laying out windows and views. You'll see how to set the many options for automatic sizing of embedded views and how to use Interface Builder's own simulation mode to verify that your layout and sizing choices work.
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Re: Win32 -> OS X
by pablo_marx on Mon 17th Apr 2006 12:05 UTC
pablo_marx
Member since:
2006-02-03

What is bad for OS X is the lack of Apple support for .NET/Mono and other languages and Im guessing they do not integrate withint xCode well. I dont want to drop to the shell to run cmd line compilers if possible I would like to stay 100% withing the xcode or other IDE.

Well, I can't speak too much about C#, but Xcode can play nicely with a lot of other languages. You can extend it from the basics, such as color syntax highlighting for other languages (PHP, perl, python, ruby, I think I've even seen it for Mono) via simple pblangspec's one can download, to having complete control over the project where you wouldn't need to drop to a shell to compile it (obviously Make files are supported natively, Xcode also comes with support for Ant projects, and others are available via 3rd party).

What you'll probably lose out on is debugging, if it can't be easily debugged through GDB -- Although xcode has support for debugging Java, so it might just be a matter of finding another 3rd party plugin.

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