Linked by Eugenia Loli on Tue 18th Apr 2006 17:49 UTC
Linux Efforts to bring glitzy new graphics to Linux are fueling an old conflict: Does proprietary software belong in open-source Linux? The issue involves software modules called drivers, which plug into the kernel at the heart of the open-source operating system. Drivers let software communicate with hardware such as network adapters, hard drives and video cards.
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The problem is Open Source
by Moulinneuf on Tue 18th Apr 2006 19:56 UTC
Moulinneuf
Member since:
2005-07-06

The problem was the compromise made for Open Source graphic driver at the start instead of building the GPL ones.

The Proprietary company already provide some support but in absence of real competition they see no need to make a better offer or timely one.

There is also a problem of catch 22 , people buy there graphic hardware product from those graphic OEM vendor that support windows , there is actually zero graphich resaller vendor from ATI and Nvidia that do say they support financially or in driver the GNU/Linux platform. In other words buying that BFG or Powercolor or Asus card , etc ... only serve to pay for Windows continuing support.

There is also a lack of interest from the richer GNU/Linux player ( Red Hat , Novell ) to support it because its not GPL and 3D driver are not really needed for corporate desktop either.

Remember in 1990 there was no GNU/Linux , if it exist today its because FSF and Free software people paid and developped for it in the first place and because it was GPL , otherwise it would be the same as all the other who are just fringe OS or extinct.

As long as there is no dedicated company or project to solve the problem with a GPL solution all the others will only do lip service for it or deliver when they feel like it.

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