Linked by Eugenia Loli-Queru on Fri 18th Aug 2006 05:37 UTC, submitted by Hakime
Mac OS X Apple announced that they are using the LLVM optimizer and JIT within their Mac OS 10.5 'Leopard' OpenGL stack. LLVM will help in delivering better performance of the GL stack.
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RE: Objective-C 2?
by renox on Fri 18th Aug 2006 10:31 UTC in reply to "Objective-C 2?"
renox
Member since:
2005-07-06

> It sure sounds like [LLVM is] a better solution than fat binaries and GCC or ICC.

LLVM a better solution?
More eleguant ok, but what is best is whichever has the best runtime performance, which means in that order ICC > GCC > LLVM and which suits your need, no ObjectiveC on ICC so GCC > LLVM.

Now apparently Apple is set on LLVM so they will probably work on improving its performance: it's not because OpenGL on LLVM is faster than regular OpenGL (they handmade many parts) that generic code is faster on LLVM than GCC (currently I think it is quite the opposite.).

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