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Xgl is awesome. I am using it with compiz in my office desktop, and despite the eye candy, I actually find it more natural to interact with it.
So.. Question 1. Does XGL perform _ALL_ The xlib rendering in OpenGL?
As in.. drawing lines, rectangles, boxes.. or actually caching pixmas in video ram as textures and blitting from there, etc..
Question 2, If the above is true.. why on earth are the xfree86 dudes so much against Xgl ? I actually find xgl to be much better in theory than xfree86..
Question 3, What is exactly missing from it? I've been using it for some weeks and it works awesome.. the only problem I notice is that OpenGL in xgl is strangely running in mesa software indirect mode..