Linked by Eugenia Loli on Sat 2nd Sep 2006 19:43 UTC, submitted by Saad
Amiga & AROS The Amiga changed the computer industry. It was based on a multitasking operating system, rivaled the graphics power of some workstations and was affordable enough for home users. Unfortunately, Commodore struggled to maintain Amiga's lead, and through a number of bizarre business decisions (refusing to license the Amiga design to Sun), went bankrupt. Read about the history of the Commodore Amiga at Low End Mac.
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RE[3]: The real history
by jjmckay on Sun 3rd Sep 2006 06:28 UTC in reply to "RE[2]: The real history"
jjmckay
Member since:
2005-11-11

Yeah no doubt. There were a lot more places to buy Amigas than Macs or even Atari STs. Not more than PCs though. When the clones came out, there were mom & pop shops all over where you could (and can still) buy PCs. PCs were for businesses or work use. They weren't really multimedia machines until 1992 or so, imho, when decent games started to come out for it like Wolf3d, etc.

Atari and Commodore just didn't know how to package computers, though. Especially when it came to building machines that could easily be upgraded. Try replacing your OCS (original graphics/sound/etc chipset) with AGA, NOT. The PCs were so much more modular, which in the end proved a huge advantage. The STs had problems because the OS was programmed to take advantage of a bug in the 68000 which didn't exist in the later cpu chips. This created a compatibility problem, as I understand it. Same with the amiga in a way because the AGA games (and applications) were incompatible with the OCS ones. There was no abstraction from hardware in the Amiga's primary applications - games. So any change (upgrade) in the hardware created compatibility problems.

It's like if nVIDIA came out with a new faster graphics card where all games written for it wouldn't work on the previous generation (not just slower). They just couldn't grasp the concept of abstraction (like opengl or directx does). I guess those were the days when performance at all cost seemed much more important than abstraction. That trade-off proved to be fatal, IMHO.

Maybe some of my information is off. I never bought an AGA Amiga but I did know that I couldn't run AGA games on my OCS A500. If we think MS's blackmailing us with DirectX 10, just look at what commodore did with AGA. I'm not saying upgrades aren't necessary, but that the upgrade process was killer - upgrade your whole damn computer, not just a video card.

Edited 2006-09-03 06:39

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