Linked by Thom Holwerda on Tue 26th Sep 2006 15:44 UTC, submitted by elsewhere
X11, Window Managers A non-technical overview of the Xgl implementation, and how it relates to Compiz and the nVidia driver, has been published by Emanuele Tamponi. Interestingly, the article mentions that Compiz requires Mesa to implement the infamous GLX_EXT_texture_from_pixmap function; but since the new beta driver from nVidia implements said function, you can now have Compiz in 3D glory without Xgl or AIGLX (howto).
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by reduz on Tue 26th Sep 2006 20:50 UTC
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I always ask the same, no one seems to be able to answer.

Does Xgl do lines/rects/pixmap registering/etc (all x server side stuff) using opengl?
Or just does everything using sotware to finally load the thing into an X texture and render it?

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