Linked by Thom Holwerda on Wed 11th Oct 2006 20:13 UTC
Permalink for comment 171110
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/20/13 22:43 UTC
Linked by Thom Holwerda on 05/20/13 21:50 UTC
Linked by Thom Holwerda on 05/19/13 23:15 UTC
Linked by Thom Holwerda on 05/19/13 23:11 UTC, submitted by Drumhellar
Linked by Thom Holwerda on 05/18/13 21:06 UTC
Linked by Thom Holwerda on 05/18/13 7:37 UTC
Linked by fran on 05/18/13 1:38 UTC
Linked by Thom Holwerda on 05/17/13 23:35 UTC, submitted by kragil
Linked by MOS6510 on 05/17/13 22:22 UTC
Linked by Thom Holwerda on 05/17/13 22:15 UTC, submitted by Tom
More News »
Sponsored Links



Member since:
2005-10-13
Your numbers aren't all that accurate, because in chess certain pieces can only move in certain ways, lowering the total number of possibilities even further. However, the general idea is correct - for as many possible moves a computer has to evaluate in chess, the corresponding number of Go moves is much, much larger. I believe the best Go programs running on the fastest computers are about equivalent to an intermediate player at this time, and it will be a long time before they become as good as an expert.
Edited 2006-10-12 15:25