Linked by Thom Holwerda on Sat 17th Feb 2007 18:45 UTC, submitted by GhePeU
X11, Window Managers David Reveman writes: "I'd like to get all of you updated on the compiz related things discussed at the X developer conference that was held last week. My talk was mainly focused on 'what's next' and how to get desktop compositing in X to the next level." He also discussed the fork: "I had the chance to talk to Quinn Storm from the beryl project during xdevconf. I would have hoped that the current situation with beryl could be improved but it seems like Quinn at least isn't interested in that. However, after talking to Quinn it's very clear to me that the fork was partially motivated by assumptions that were wrong."
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RE: Beryl deserves its props.
by Headrush on Sat 17th Feb 2007 22:41 UTC in reply to "Beryl deserves its props."
Headrush
Member since:
2006-01-03

No one is knocking Beryl developers.

I don't put much merit into the "choices" of most end users either. I hate this argument for anything as most users are sheep and have no understanding of underlying technologies. (Windows as an example)

Maybe for a game you can get away with the end result looks OK system, but for any project that will future projects will build on, it's just as important how you get to that point.

People take these things too personal and read way too much into it. Its a difference in methodology: get things working now and adapt for future changes when they come, or only build "proper" solutions and get to the end result when all is ready.

Is either right or wrong, no, but we all have our preference to approach. Stating which doesn't mean you have "sour grapes". All he stated was he thought that methodology was wrong.

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