Linked by Thom Holwerda on Wed 7th Mar 2007 22:27 UTC
Permalink for comment 219418
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/19/13 23:15 UTC
Linked by Thom Holwerda on 05/19/13 23:11 UTC, submitted by Drumhellar
Linked by Thom Holwerda on 05/18/13 21:06 UTC
Linked by Thom Holwerda on 05/18/13 7:37 UTC
Linked by fran on 05/18/13 1:38 UTC
Linked by Thom Holwerda on 05/17/13 23:35 UTC, submitted by kragil
Linked by MOS6510 on 05/17/13 22:22 UTC
Linked by Thom Holwerda on 05/17/13 22:15 UTC, submitted by Tom
Linked by Thom Holwerda on 05/16/13 21:41 UTC
Linked by Thom Holwerda on 05/16/13 17:04 UTC
More News »
Sponsored Links



Member since:
2005-06-29
Python/Gtk seems like a pretty strong choice given that there are quite a few applications using it (Gajim for example).
I'd actually be more strongly tempted by C# and Gtk than Java and Swing or Java and SWT. SWT is pretty nice, but I still prefer Gtk and simple Gtk bindings (it's sort of home field for me, and I know I'm not losing drawing primitives because they're not available cross platform). I don't consider Swing a viable toolkit: D&D on Linux issues, Mac issues with dual monitors, too clunky in general, the object decomposition seems like it was done by an OO purist, it seems unlikely to take advantage of gpu drawing anytime soon, etc...
My feeling is that today, on Linux, Mono may be the strongest choice. Especially given the Gnome bindings for it (I've heard they're quite complete?).