Linked by Thom Holwerda on Wed 7th Mar 2007 18:05 UTC, submitted by Luis
Linux Complaining about Windows Vista is a national past time on Internet forums these days. Windows Vista 'costs too much', 'has onerous product activation', 'requires too much hardware', etc. These complaints are often followed up by a very simple boast: 'I'm just going to switch to Linux'. But in today's landscape, how viable is that statment? Is the threat to switch to Linux an empty one, or is it entirely possible?"
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RE[3]: Quite Frankly
by Babi Asu on Fri 9th Mar 2007 05:58 UTC in reply to "RE[2]: Quite Frankly"
Babi Asu
Member since:

No developers will make a serious game for linux because:
1. Linux only has very low usage share, about 0.4%
2. The game must be released in GPL.

You obviously know nothing about the GPL or software licensing in general. It is not true that games and programs must be released under the GPL for Linux. Programs can be run on a Linux system that are released under any license including proprietary ones. That is why you can run Acrobat Reader, Flashplayer, Sun Java, Opera all released under proprietary licenses.

Ok, I stated again my response that was lost in several pages back, so unread by you.

The game must be release in GPL. Sure, you can a make commercial game in linux, but no one will use it because it's not GPL. Some people who are interested will make a petition to make it GPL, and some people with coding ability will start a GPL'd clone. How can you make money from that?

Some readers comment that 15% PC game share is nothing compared to 85% share of console game, but in the other hand they considered 0.3% usage share of desktop linux is such a quantum leap.

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