Linked by Thom Holwerda on Fri 11th May 2007 18:17 UTC, submitted by diegocg
Intel "The Intel 965GM Express Chipset represents the first mobile product that implements fourth generation Intel graphics architecture. Designed to support advanced rendering features in modern graphics APIs, this chipset includes support for programmable vertex, geometry, and fragment shaders. Extending Intel's commitment to work with the X.org and Mesa communities to continuously improve and enhance the drivers, support for this new chipset is provided through the X.org 2.0 Intel driver and the Mesa 6.5.3 releases. These drivers represent significant work by both Intel and the broader open source community."
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PlatformAgnostic
Member since:
2006-01-02

I'm sorry, I think I was a excessively hateful toward OSS people with my last post. I had just come off a really annoying argument with a zealot which I just should have avoided after the first post.

The reason that I think an open NVidia or ATI graphics driver will be hard is because the interface between one of the fast chips and the software that runs them appears to be complicated, non-obvious, and messy. And this level of graphics hardware design does not seem to be something one learns in school. It's easy to imagine a large OSS developer community building up around a kernel, or a database, or a compiler, because these are all topics that every CS student learns and for which there are a lot of educational materials.

I've never done any 3D graphics myself, so perhaps this knowledge of how the chips work is out there and learnable too.

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