Linked by Thom Holwerda on Sat 19th May 2007 20:23 UTC
Games We usually don't report on games, but I would like to make an exception today. Blizzard Entertainment has announced the sequel to what many see as the best realtime strategy game ever made: they announced StarCraft II. The original StarCraft, released in 1998, tops many best-games-of-all-times lists, and has sold over 9 million copies worldwide; it is still one of the most popular online games, despite its age. In fact, in South Korea, StarCraft matches are even broadcast on TV.
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by Best on Sat 19th May 2007 23:06 UTC
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As much as I'd like to see a linux native version, I've got my doubts that we'll actually see one. Even though Linux has practically the same market penetration that Apple did in the mid-90s when StarCraft was released, Blizzard doesn't seem to be in a hurry to support Linux like they did Macs.

World of Warcraft, even though it has supposedly been ported to linux, perhaps even having a linux-native client available from day 1 according to some rumors, has never been made available for linux. Blizzard might be all for it, but I think the problem in this case lies not with the development company but with the accountants of the parent company not wanting to support a platform they know nothing about.

Its really too bad that game companies don't support linux. Of the circle of friends I played with back when the original starcraft was released, only one still uses windows and only one uses a mac, and even then its only his laptop and not his main machine. Its not that we don't still play games and aren't willing to spend $50 on a new game, there just simply are so rarely any games for us to buy, and so we buy consoles and console games.

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