Linked by Thom Holwerda on Tue 12th Jun 2007 15:23 UTC
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Member since:
2005-07-06
The problem is that Closed-source games go against the very foundation on which the OS resides - Free Software. This will never go away unless Linux goes away. Mac was able to absorb some of the BSD "love" because of the BSD license. You cannot do that with GPL code. Thus, binary-only drivers and binary-only software will always be second class - an evil that is [sometimes] endured until Free replacements are available.
My dream is for there to someday be a way to create a multi-million-dollar game and release it as Free Software, and still make money - and not because you charge for "services" or "servers". I believe the reimbursement element needs to be built into the system, but I don't see how.