Linked by Thom Holwerda on Tue 12th Jun 2007 19:36 UTC, submitted by atezun
Games Despite what many (including myself) thought when EA announced they would support the Mac platform, the games EA will release are actually not native ports - instead, they will use Transgaming's Cider engine, a Wine-like wrapper for running Windows games on Intel Macs. This news was found in a Transgaming press release. Apart from the fact that this might negatively affect performance, it also means PowerPC Macs will not be able to play these games.
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gaming on other os
by Zedicus on Tue 12th Jun 2007 20:48 UTC
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now osx faces the same battle gaming on linux does. the whole 'they wont make games tillthere are users, there wont be users till there are games' thing. on the bright side if a company was going to bash out a port for OSX native then it wouldnt take much to bash out a native linux port too. and with these 2 major (major as in largest of the minor) platforms both using OpenGL then maybe more effort will go into it as a gaming tool again. if the ball roles the right way this could all be a good thing, in 5-10 yrs.

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