Linked by Thom Holwerda on Tue 12th Jun 2007 15:23 UTC
Permalink for comment 247338
To read all comments associated with this story, please click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/18/13 21:06 UTC
Linked by Thom Holwerda on 05/18/13 7:37 UTC
Linked by fran on 05/18/13 1:38 UTC
Linked by Thom Holwerda on 05/17/13 23:35 UTC, submitted by kragil
Linked by MOS6510 on 05/17/13 22:22 UTC
Linked by Thom Holwerda on 05/17/13 22:15 UTC, submitted by Tom
Linked by Thom Holwerda on 05/16/13 21:41 UTC
Linked by Thom Holwerda on 05/16/13 17:04 UTC
Linked by Thom Holwerda on 05/16/13 13:17 UTC
Linked by Thom Holwerda on 05/16/13 12:06 UTC
More News »
Sponsored Links



Member since:
2005-07-13
Free software philosophy has nothing to do with it, there are companies making millions upon millions selling closed software that runs on linux. Problem is with the market; the companies making money selling linux software are generally targeting the datacenter, where linux is a proven commodity and market.
Gaming though, implies home/consumer use, and that's a much more difficult market to measure in terms of viability, particularly considering the vast majority of gamers using linux already have Windows for gaming anyways. Linux needs market viability with numbers to back it up in order to encourage developers to target it as a platform, until then it's a case of falling back to Windows or using wine-esque workarounds.