Linked by Thom Holwerda on Sat 14th Jul 2007 19:54 UTC, submitted by archiesteel
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Member since:
2005-07-26
This is what i've been thinking of for years now...
But, what if you transfer that scenario to a real world (job, military or whatever) application that involved a lot of input/action? That would make you job a lot easier.
Yet, when i bring this up people always tend to miss the point, and rather see the problems, or fail to understand what this possibly could be good for. I bet lot's of people said the same thing about the computer mouse back in the days.
What i would really like to know, is how this is handled by the GUI toolkit/framework (two hands in one app) and/or window manager (two hands in two apps)?
I've often used this analogy to point out the possible benefit of a multi-touch user interface;
Think of when you're playing "age of empires" (or any game that involves a lot of "point and click" really) and you could utilize both your hands instead of just the mouse and some keys on you keyboard . Yeah, that would be real slick.