Linked by Andrew Youll on Wed 31st Aug 2005 06:17 UTC, submitted by jonsmirl
X11, Window Managers "I've written a lengthy article covering what I learned during the last two years building the Xegl display server. Topics include the current X server, framebuffer, Xgl, graphics drivers, multiuser support, using the GPU, and a new display server design. Hopefully it will help you fill in the pieces and build an overall picture of the graphics landscape."
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Not X
by tony on Wed 31st Aug 2005 07:38 UTC
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My favorite graphics system was on NeXTSTEP. The things that system could do: 12-bit graphics, window-dragging, fully obfect oriented (and seanless in that regard, as opposed to multiple clipboards, multiple libs, etc.), display PostScript... all on 25/33 MHz processors with sometimes only 8 MB of RAM (32 MB was pure luxury).

That environment of course became the basis for MacOS X (even the window server process is still the same name I believe).

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