Linked by Eugenia Loli on Sun 12th Aug 2007 23:10 UTC, submitted by irbis
3D News, GL, DirectX The OpenGL Architecture Review Board officially announced OpenGL 3 on August 8th 2007 at the Siggraph Birds of a Feather (BOF) in San Diego, CA. OpenGL 3 is the official name for what has previously been called OpenGL Longs Peak. OpenGL 3 is a true industry effort with broad support from all vendors in the ARB. The OpenGL 3 specification is on track to be finalized at the next face-to-face meeting of the OpenGL ARB, at the end of August. This means the specification can be publicly available as soon as the end of September, after the mandatory 30 day Khronos approval period has passed. Also presented were the changes to the OpenGL Shading Language that will accompany OpenGL 3. For more details check here, here and here.
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RE[5]: doesn't help linux porting
by ecko on Tue 14th Aug 2007 16:37 UTC in reply to "RE[4]: doesn't help linux porting"
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I've been a diehard Playstation fan since middle school. I've owned every Sony console up until PS3. I bought the 360 last Saturday and not the PS3 because I just don't have that much money to throw at Sony.

It's a great system but right now the 360 is where it's at.

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