Linked by Thom Holwerda on Wed 22nd Aug 2007 17:11 UTC, submitted by maxton
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Member since:
2006-12-28
Thats a good point but you seem to be missing something. Gamers usually upgrade they're GPU several times before they upgrade the CPU and even though having the two integrated on the same die would result in faster data transfer between them, it would be very inflexible and upgrades would end up costing much more in the long run.
If you look at the advances in game technology, the latest 3D accelerator is a must have for large budget games. Just look at when Doom3 and Quake4 came out. I remember one article jokingly claiming that a Cray was needed to run both games, and that was just for the general system specs, not the graphics chip specs.
On the other hand, integrating a physics processor (like the AGEIA Physix chip) with either the CPU or the GPU die would be an instant sell for any gamer I know.