Linked by Thom Holwerda on Mon 3rd Sep 2007 21:40 UTC, submitted by Michael Larabel
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Member since:
2006-04-20
I get where you are coming from, but really, that is life. Old technology is superseded by new technology (in the case of computer graphics, very, very quickly). The burden in terms of time and effort required to support older hardware is just not worthwhile in most cases, and for linux to make serious inroads into the desktop computer OS scene, it needs to be able to support current 3D hardware through a simple driver installation if not out of the box. So the priority for the nouveau team should be to get the latest DX10/openGL3.0 cards working before worrying about obsolete hardware. It is very hard to reverse engineer drivers for 3d hardware, especially when the bulk of the market for that hardware expects full support for all of the features of the latest hardware, not stuff that is several years old.
So while I can empathise with your frustration, unless you are prepared to contribute resources to the project to enable them to work on out of date hardware, I think you will be stuck with the commercial nVidia driver for quite a while longer.