Haiku developer Stephan Assmus (Stippi) has posted the
first in a series of articles on the topics of multithreaded applications. Stephan writes:
"Though I am programming on BeOS since 1999, only in recent years I have slowly become more comfortable with various multithreading related issues in my programs. So I thought I'd like to share some of my experiences here for beginning programmers or programmers skeptical about multithreading. I hope to be extending this as a series of articles to help learn the benefits and pitfalls of multithreading. All with an emphasis on programming for Haiku's API."
Member since:
2007-09-07
Am I the only one who find this whole article a little... Obvious ? I mean, no offence but anyone coding an OS should be completly familiar with at least those common problems and solutions, don't you think ? In fact I don't really see the point here.
But for, ha, beginners, yep great article.