Linked by Thom Holwerda on Sun 9th Sep 2007 18:08 UTC, submitted by koki
BeOS & Derivatives "The primary intention of my previous article was to make it very clear why and when locking is needed in multithreaded applications. In this article, I want to present my experiences in writing a new prototype for a replacement of the document model in WonderBrush and how it is manipulated and rendered asynchronously."
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Sounds overly complicated
by PlatformAgnostic on Mon 10th Sep 2007 02:42 UTC
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Sounds like what this is doing is more complicated than it needs to be. Single-threaded drawing apps have been working for ages without significant lag. All this snapshotting likely increases the memory overhead for minimal speed benefit versus WonderBrush-esque apps on other OSes.

Edited 2007-09-10 02:47

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