Linked by Thom Holwerda on Sun 9th Sep 2007 18:08 UTC, submitted by koki
BeOS & Derivatives "The primary intention of my previous article was to make it very clear why and when locking is needed in multithreaded applications. In this article, I want to present my experiences in writing a new prototype for a replacement of the document model in WonderBrush and how it is manipulated and rendered asynchronously."
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Earl Colby pottinger
Member since:
2005-07-06

I am wondering what examples he has too. Every program that seems to have problems under BeOS appear to be ports of single threaded programs.

Since the code was never multi-threaded in the first place, hacking it to work under BeOS tends to expose design decisions of the original code.

I have not seen any such problems with programs written proper for BeOS except for 'DriveSetup' which always act weird to me.

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