Linked by Thom Holwerda on Sun 9th Sep 2007 18:08 UTC, submitted by koki
BeOS & Derivatives "The primary intention of my previous article was to make it very clear why and when locking is needed in multithreaded applications. In this article, I want to present my experiences in writing a new prototype for a replacement of the document model in WonderBrush and how it is manipulated and rendered asynchronously."
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TQH !
Member since:
2006-03-16

'The majority of developers are incapable of writing multithreaded code with fine-grained locking. That is just a fact.'

So most programmers won't understand this article at all then?

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