Linked by Thom Holwerda on Sun 28th Oct 2007 16:55 UTC
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Member since:
2005-06-29
This sentence has a few problems. For instance, many find the wobbly windows in Compiz annoying and a toy - but to me, they contribute to a feeling that I sorely miss in GUIs: making objects behave like physical objects. I love how a window in Compiz wobbles when I move it, it gives me additional feedback, just as if I was manipulating a real world object.
I have been thinking a lot the past years about how to make user interfaces more physical. If I'm manipulating multiple objects on a screen, I want those objects to interfere with one another, as if they are real-world objects.
As an example, imagine you have a wallpaper with leaves on it. Moving a window over those leaves could ruffle those leaves - that would give the window a physical dimension. Of course having leaves flying around your desktop wallpaper is a bit over the top, but you get the idea.
Edited 2007-10-28 19:50 UTC