Linked by Thom Holwerda on Sun 28th Oct 2007 16:55 UTC
Graphics, User Interfaces This is the second article in a series on common usability and graphical user interface related terms [part I]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part II today, we focus on the pictogramme, popularly known as the icon.
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RE: Consistency
by MamiyaOtaru on Sun 28th Oct 2007 20:51 UTC in reply to "Consistency"
MamiyaOtaru
Member since:
2005-11-11

make them too consistent (similar in perspective, color, brightness, shape) and they become basically indistinguishable

That's what I said about the new Krita icons:
http://www.koffice.org/krita/pics/bala_krita1.6.png

The response was that they look classier or more consistent or something. Never mind that there are no color hints for distinguishing between the icons anymore.

Previous setr:
http://www.koffice.org/krita/pics/july06.png

Reply Parent Score: 2