Linked by Thom Holwerda on Sun 28th Oct 2007 16:55 UTC
Graphics, User Interfaces This is the second article in a series on common usability and graphical user interface related terms [part I]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part II today, we focus on the pictogramme, popularly known as the icon.
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RE[4]: xerox star icons...
by hobgoblin on Wed 31st Oct 2007 21:09 UTC in reply to "RE[3]: xerox star icons..."
hobgoblin
Member since:
2005-07-06

that depends on the font of the icon and how the icon is designed.

look at how the labels are placed on the icons on the photo of the xerox star. i would hazard a guess that with the right font, the icon could scale up for a bit and fit all the text with ease.

hell, bigger icons are ok in my book. to small and you cant tell what the hell they represent, no matter how simple they are.

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