Linked by Thom Holwerda on Wed 7th Nov 2007 13:39 UTC
Graphics, User Interfaces This is the fourth article in a series on common usability and graphical user interface related terms [part I | part II | part III]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part IV today, we focus on a dead horse Fitts' Law.
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RE[3]: Some points
by sbergman27 on Wed 7th Nov 2007 19:52 UTC in reply to "RE[2]: Some points"
sbergman27
Member since:
2005-07-24

"""
On top of that, according to Jeff Raskin's "The Humane Interface", the brain uses a measurable amount of energy when using a user interface (something we can't accurately or safely measure yet, but still).
"""

So we may someday rate interface ergonomics in clicks per gallon of glucose? (Yes, I dare say that we in the U.S will still be using gallons, pints, and onces at that time.)

Gnome gets X CPG? Windows Seven gets Y CPG?

YMMV, of course. ;-)

Edited 2007-11-07 19:53

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