Linked by Thom Holwerda on Sat 10th Nov 2007 16:58 UTC, submitted by anonymous
3D News, GL, DirectX With the Open Graphics Project advancing slowly a few students picked up the idea to do it all smaller, faster, and more importantly, cheaper. From the site: "We'd love to have an OGD1 card and are amazed by it's specifications, but for us and a lot of people, this card is simply too much. So that's where this card comes in, to give you all the fun of developing on programmable hardware, designing video cards and architectures, for a price that won't hurt your wallet."
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Not sure there's anything here
by PlatformAgnostic on Sat 10th Nov 2007 17:56 UTC
PlatformAgnostic
Member since:
2006-01-02

Looking at the site, it seems like he's just trying to produce a VGA signal. This isn't easy since you still need to produce a PCI controller and correctly interpret the VGA spec, but it's also not going to compete with even a mid-90's 2D card.

This guy's taking some good initiative, and he'll probably learn a lot, but the fact that he's routing wires by hand is a tip-off that he's not particularly experienced. It's a great learning project, but I wouldn't oversell it as a "Open Source" graphics implementation to compete with even an old S3. Just being open source does not make something automatically good.