Linked by Thom Holwerda on Sat 10th Nov 2007 16:58 UTC, submitted by anonymous
3D News, GL, DirectX With the Open Graphics Project advancing slowly a few students picked up the idea to do it all smaller, faster, and more importantly, cheaper. From the site: "We'd love to have an OGD1 card and are amazed by it's specifications, but for us and a lot of people, this card is simply too much. So that's where this card comes in, to give you all the fun of developing on programmable hardware, designing video cards and architectures, for a price that won't hurt your wallet."
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Dumb Idea
by JPowers on Sat 10th Nov 2007 23:27 UTC
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1) You can get a PCI interface wire-wrap card with most of the PCI interface logic included.
2) Get a standard SVGA graphics frame buffer chip (ET4000 from mid-90 should work.)
3) Get a low-power PPC or 68000 cpu.

You could then use a open source OpenGL library to implement a graphics language on the card. You could also move all or part of the X-Server to the card.

I'm not sure why everyone wants to create their own SVGA interface; thats the hardest part here. Also, they insist on creating some sort of custom graphics engine; when an off the shelf RISC type cpu will work just as good.

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