Linked by Thom Holwerda on Sun 11th Nov 2007 15:52 UTC
Graphics, User Interfaces This is the fifth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part V, we focus on modes.
Permalink for comment 284041
To read all comments associated with this story, please click here.
RandomGuy
Member since:
2006-07-30

Thanks so much!

Although it is sort of embarrassing to find out your laziness is so extreme that you have to click on the wheelchair icon ;)

Reply Parent Score: 2