Linked by Thom Holwerda on Sun 11th Nov 2007 15:52 UTC
Graphics, User Interfaces This is the fifth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part V, we focus on modes.
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Thanks for these articles
by TLZ_ on Mon 12th Nov 2007 10:52 UTC
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Really helpful and educating. I'm creating a little program myself(for noting down stuff, basicly Notepad with tabs) and these have helped me to make better GUI.

Looking forward to more in these series. ;)

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