Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
Graphics, User Interfaces This is the sixth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.
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Top 9 reasons the dock still sucks
by google_ninja on Sun 18th Nov 2007 16:27 UTC
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The Tog (Bruce Tognazzini, one of the early usability czars at Apple) wrote this up a few years ago

Personally, I think the Dock is great. It takes a bit of getting used to, but when you do you quickly learn to love it. On gutsy, I use awn ( and am quite happy with it.

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