Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
Graphics, User Interfaces This is the sixth article in a series on common usability and graphical user interface related terms [part I | part II | part III | part IV | part V]. On the internet, and especially in forum discussions like we all have here on OSNews, it is almost certain that in any given discussion, someone will most likely bring up usability and GUI related terms - things like spatial memory, widgets, consistency, Fitts' Law, and more. The aim of this series is to explain these terms, learn something about their origins, and finally rate their importance in the field of usability and (graphical) user interface design. In part VI, we focus on the dock.
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hobgoblin
Member since:
2005-07-06

in linux you can work the way you want to, there is no set desktop in linux.

but gnome and kde use a lot of windows elements as that is what most potential users are used to.

btw, did you just call non-apple users stupid without being direct about it?

anyways, i would say both ways have its issues, and its related to using windows the way they do. i wonder if not one should take a step back to the days before apple introduced free-floating windows.

some of those wm's on *nix seems interesting in that regard.

Reply Parent Score: 4