Linked by Thom Holwerda on Sun 18th Nov 2007 15:46 UTC
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Linked by Thom Holwerda on 05/22/13 13:30 UTC, submitted by JRepin
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Member since:
2006-09-01
Thom, not knowing where the application is going to be and destroying spatial memory is a carefully constructed design feature.
If the user can't rely on muscle memory, the user has to stop and think about what needs to happen. It's like a speed bump, it slows the user down making them think about what they are doing. Since the user is going slower thinking about what they are doing, they make fewer mistakes.